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dellis1972 committed Feb 22, 2016
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# InfinitespaceStudios.Pipeline
Public Extensions for the MonoGame Content Pipeline

This repo contains the Public Extensions for the MonoGame Content Pipeline developed by Infinitespace Studios.
All code is under the MS-PL licence.

## RemoteEffectProcessor

This processor is designed to allow Mac OS and Linux developers compile shaders on their platforms. It does this by
using a remote service on a Windows machine to compile the shader. There are currently three options for using this
Processor

1) Use the default service at https://pipeline.infinfitespace-studios.co.uk. This is currrently free, but hosting is not free so if this option is popular a donation might be requested.
2) Take the Azure service code and host your own :)
3) User the RemoteEffectServier to host the service on a local windows box.

Options 2) and 3) will require the *RemoteAddress* and *RemotePort* properties of the Processor to be set in order to contact the service.

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