Skip to content

3.2.0

Compare
Choose a tag to compare
@hugeping hugeping released this 10 Feb 07:33
· 517 commits to master since this release

Latest 3.2.x release.
Changes are:

  • fix: segfault on path overflow fix;
  • fix: segfault in std.readdir fix;
  • fix: forever loop bug (unpaired {});
  • fix: theme.restore();
  • fix: fmt.anchor(), theme.snd.click(), push(), pop();
  • fix: snapshots module bugs;
  • fix: gamefile with main3.lua;
  • fix: noinv/nolife modules ('step' mod_call error);
  • fix: xact booleans parameters;
  • fix: chnage_pl with string argument;
  • fix: always = true in dialog phrase;
  • fix: use opengl on Windows instead d3d (nvidia fullscreen bug);
  • fix: win32 and path encoding problem;
  • fix: instead.menu();
  • fix: save declared functions in tables;
  • fix: sprite font:size with style;
  • enh: Android port improvements;
  • enh: click on bg not passed when xref selected (module click);
  • enh: documentation;
  • enh: speed improvements while theme updates;
  • enh: code cleanups;
  • new: walkback() in stdlib;
  • new: math.round;
  • new: std.var for variable extensions;
  • new: -renderer <opengl|direct3d|software|opengles|opengles2> parameter;
  • new: -nocursor parameter;
  • new: SailfishOS port;
  • new: WinRT patches for upcoming port;
  • new: sprite.scr() returns background in non direct mode;
  • new: sprite.render_callback() (yahoooo!);
  • new: instead.clipboard() added (SDL2 only);
  • new: instead.wait_use();
  • new: instead.grab_events();
  • new: theme.scr.w(), theme.scr.h() (read only);