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Realtime authoritative server/worker/ticker for the Tic Tac Toe game, written in TypeScript.

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intagaming/tic-tac-toe-worker-node

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tic-tac-toe-worker-node

Note: I switched back to using Go due to (possibly) performance and memory footprint.

tic-tac-toe-worker-node is the "authoritative server" for the tic-tac-toe game. This server is made to be a distributed server, which means if there are 100 of these running, all the works that the client requests will be evenly distributed among them.

I call this the Distributed Realtime Server Architecture.

architecture

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Realtime authoritative server/worker/ticker for the Tic Tac Toe game, written in TypeScript.

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