Escape to Safe House is a 2D adventure side-scrolling platform game in which the player has to escape from a town infested by zombies to a safe house where supposedly there are survivors.
The project was originally conceived as a proof of concept for a 2D side-scrolling platform game engine in Java and as part of a game development course. Its art and gameplay elements are just sketches used to complement the concept of the game engine.
Art by Gabriel Roque.
The project is in Java 6 and all the comments are in Brazilian Portuguese.
Escape to Safe House uses Slick2D.
Licensed under the The MIT License (MIT). Please read LICENSE for more information.