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When rendering isosurfaces on top of geometry, e.g. a sphere mesh, there are some artifacts.
drawBackground()
raycastgeometry.glsl
The text was updated successfully, but these errors were encountered:
issue is depth here:
inviwo/modules/opengl/glsl/utils/isosurface.glsl
Lines 119 to 122 in 975b66f
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When rendering isosurfaces on top of geometry, e.g. a sphere mesh, there are some artifacts.
drawBackground()
inraycastgeometry.glsl
)surface holes
depth of transparent isosurface
The text was updated successfully, but these errors were encountered: