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ui: redesign followups 2 #5374
ui: redesign followups 2 #5374
Commits on Jan 2, 2024
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fix(ui): missing denoise strength
accidentally hid it from everywhere
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fix(nodes): fix constraints/validation for controlnet
- Fix `weight` and `begin_step_percent`, the constraints were mixed up - Add model validatort to ensure `begin_step_percent < end_step_percent` - Bump version
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fix(ui): add numberinput to control adapter weight
Required some rejiggering of the InvControl and InvSlider styles.
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feat(ui): modularize imagesize components
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
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feat(ui): support grid size of 8 on canvas
- Support grid size of 8 on canvas - Internal canvas math works on 8 - Update gridlines rendering to show 64 spaced lines and 32/16/8 when zoomed in - Bbox manipulation defaults to grid of 64 - hold shift to get grid of 8 Besides being something we support internally, supporting 8 on canvas avoids a lot of hacky logic needed to work well with aspect ratios.
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feat(ui): canvas bbox interaction tweaks
Making the math match the previous implementation
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feat(ui): dynamic prompts loading ux
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing - If a the given prompt already had a dynamic prompt cached, do not re-process - If processing is not needed, user may invoke immediately - Invoke button shows loading state when dynamic prompts are processing, tooltip says generating - Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
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