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Remove initializing "sv_mapname" cvar in game. It's set to "" and nev…
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…er used.
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zturtleman committed Oct 29, 2012
1 parent b5eb31b commit 36c30f6
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1 change: 0 additions & 1 deletion code/game/g_main.c
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,6 @@ static cvarTable_t gameCvarTable[] = {
{ NULL, "gamename", GAMEVERSION , CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },
{ NULL, "gamedate", __DATE__ , CVAR_ROM, 0, qfalse },
{ &g_restarted, "g_restarted", "0", CVAR_ROM, 0, qfalse },
{ NULL, "sv_mapname", "", CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },

// latched vars
{ &g_gametype, "g_gametype", "0", CVAR_SERVERINFO | CVAR_USERINFO | CVAR_LATCH, 0, qfalse },
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