Significantly reduced a time of lldb initialization when ios-deploy is used without --justlaunch
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#265
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The problem looked like a stuck after
(lldb) autoexit
message in the log.Before that fix, I had 10-second delay for iPhone 6s and 40 seconds delay (sometimes much longer) for iPad 4. Now the time is comparable to the time of running the game from XCode.
The problem was related to a lack of
target modules search-paths add ...
command which drastically reduces the time of a modules' loading. XCode uses exactly the same lldb command with the same arguments.