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Like in the old releases, it should be possible to specifiy the number of retries when creating a new task.
In load balanced view, if one task fails on one engine that task could be rerun on another engine.
minrk suggests the following workaround, which makes a copy of the same task depend on the original one and running that only if the first try fails.
This workaround might be ok if you only want to have 1 retry. But if you need a higher number of retries you will create lots of tasks which might never be executed.
The text was updated successfully, but these errors were encountered:
Thank you. Setting the retry limit works. If I create tasks that will fail (for example try to render a Blender scene file which isn't existing) leads to having them atuomatically requeued to other engines.
Like in the old releases, it should be possible to specifiy the number of retries when creating a new task.
In load balanced view, if one task fails on one engine that task could be rerun on another engine.
minrk suggests the following workaround, which makes a copy of the same task depend on the original one and running that only if the first try fails.
This workaround might be ok if you only want to have 1 retry. But if you need a higher number of retries you will create lots of tasks which might never be executed.
The text was updated successfully, but these errors were encountered: