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Calculate gravity on extended edges
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olls authored and geraintwhite committed May 11, 2018
1 parent e771bae commit 24e413a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion main.py
Original file line number Diff line number Diff line change
Expand Up @@ -216,7 +216,7 @@ def game(server, settings, benchmarks):
server.redraw = True

if settings.get('gravity'):
blocks = terrain.apply_gravity(server.map_, edges)
blocks = terrain.apply_gravity(server.map_, extended_edges)
if blocks: server.set_blocks(blocks)

## Crafting
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