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Install

IzayoiJiichan edited this page Jan 20, 2024 · 33 revisions

1. Install Unity Hub

https://unity.com/unity-hub

2. Install Unity Editor

Install one of Unity Editor on Unity Hub.

Unity version remarks
2019.4.0f1 (expired)
2020.3.0f1 (expired)
2021.3.0f1
2022.3.0f1 recommended
2023.1.0f1 recommended
2023.2.0f1 recommended

If you don't see the version you're looking for in Unity Hub, install it via the Unity Download Archive.

3-A. Installation procedure (case using the template project)

3-1. Download sample project

Download one of the UniVGO sample projects.

unity version rendering pipeline link
2019.4.40f1 BRP Link
2020.3.39f1 BRP Link
2021.3.0f1 BRP Link
2021.3.0f1 URP Link
2021.3.0f1 HDRP Link
2022.3.0f1 BRP Link

3-2. Load project

At the Unity Hub, add the sample project downloaded in step 1 to the list.
The specified folder is the project folder.

3-B. Installation procedure (case you create your own project)

3-1. Creating a new project

Create a new 3D project in Unity Editor or Unity Hub.

    <Project>
        Assets
        Packages
        ProjectSettings

3-2. Add Define symbol

This is only necessary when using UniVGO version 2.5.0 or lower.

Unity Editor

Menu Bar > Edit > Projcet Settings

Projcet Settings Window

Player > Other Settings > Script Compilation > Scripting Define Symbols

Add the Define symbol to match the version of VRMShaders (com.vrmc.vrmshaders) you are using.

symbol value min version max version
VRMC_VRMSHADERS_0_72_OR_NEWER 0.72.0 0.78.0
VRMC_VRMSHADERS_0_79_OR_NEWER 0.79.0 0.84.0
VRMC_VRMSHADERS_0_85_OR_NEWER 0.85.0 0.103.0
VRMC_VRMSHADERS_0_104_OR_NEWER 0.104.0 (0.117.0)

Add the Define symbol to match the version of lilToon (jp.lilxyzw.liltoon) you are using.

symbol value min version max version
LILTOON_1_2_12_OR_OLDER (1.2.0) 1.2.12
LILTOON_1_3_0_OR_NEWER 1.3.0 1.3.7
LILTOON_1_4_0_OR_NEWER 1.4.0 1.4.1
LILTOON_1_5_0_OR_NEWER 1.5.0 1.5.2
LILTOON_1_6_0_OR_NEWER 1.6.0 1.6.0
LILTOON_1_7_0_OR_NEWER 1.7.0 (1.7.2)

Click Apply button.

3-3. Install Packages

Import UniVGO and dependent packages into your project.
Write the following in <Project>/Packages/package.json.
You need to be careful where you add them.

3-3-1. Basic Sytem Packages

If you are using Unity 2021.1.28f1 or lower, add the following settings. Otherwise, do nothing.

{
  "scopedRegistries": [
    {
      "name": "Unity NuGet",
      "url": "https://unitynuget-registry.azurewebsites.net",
      "scopes": ["org.nuget"]
    }
  ],
  "dependencies": {
    "org.nuget.system.buffers": "4.4.0",
    "org.nuget.system.memory": "4.5.0",
    "org.nuget.system.numerics.vectors": "4.4.0",
  }
}

3-3-2. Basic Packages

To use UniVGO, add the following settings.

{
  "dependencies": {
    "com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.7.0",
    "com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.6.1",
    "com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.20",
    "com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
    "com.unity.nuget.newtonsoft-json": "3.2.1",
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
  }
}

3-3-3. Addtional Packages

If you want to use lilToon shader, append the following line.

{
  "dependencies": {
    "jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.7.2",
  }
}

If you are using Unity 2021.2 or higher and you want to use WebP, append the line "org.nuget.sixlabors.imagesharp".

{
  "scopedRegistries": [
    {
      "name": "Unity NuGet",
      "url": "https://unitynuget-registry.azurewebsites.net",
      "scopes": ["org.nuget"]
    }
  ],
  "dependencies": {
    "org.nuget.sixlabors.imagesharp": "2.1.6",
  }
}

If you want to use URP, append the following line.

{
  "dependencies": {
    "com.unity.render-pipelines.universal": "14.0.0",
  }
}

If you want to use HDRP, append the following line.

{
  "dependencies": {
    "com.unity.render-pipelines.high-definition": "14.0.0",
  }
}

4. Confirmation of installation completion

4-1. Confirm Console

Check that no errors are displayed in the Unity Editor console.

4-2. Confirm Menu

Check that the menu item Tools > UniVGO is displayed on the menu bar of Unity Editor.

4-3. Confirm Installed Packages

Menu Bar > Window > Package Manager

Package Manager (Popup Window)

Packages: in Project

package author package name version remarks
Microsoft System.Buffers (Nuget) 4.4.0 Unity 2021.1.28f1 or lower only
Microsoft System.Memory (Nuget) 4.5.3 Unity 2021.1.28f1 or lower only
Microsoft System.Numerics.Vectors (Nuget) 4.4.0 Unity 2021.1.28f1 or lower only
Unity Newtonsoft Json 3.2.1
Unity Universal RP (14.0.0) URP only
Unity High Definition RP (14.0.0) HDRP only
lilxyzw lilToon (1.7.2) if your project use lilToon shader
Izayoi Jiichan lilToon Shader Utility 1.7.0
Izayoi Jiichan UniShaders 1.6.1
Izayoi Jiichan UniVGO 2.5.20
Izayoi Jiichan VgoSpringBone 1.1.2
VRM Consortium UniGLTF (0.105.0)
VRM Consortium VRM Shaders (0.105.0)

5. Causes of installation errors

Possible causes of the error are as follows.

  • Different Unity version.
  • Different versions of the package or bad combination.
  • Duplicate or missing file.
  • asmdef settings have been changed.
  • asmdef.meta settings have been changed.
  • The .meta guid of the file has changed.
  • System.Buffers.dll, System.Memory.dll, System.Numerics.Vectors.dll is duplicated.
  • NewtonSoft.Json.dll is duplicated.
  • LFS data not retrieved.
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