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JP HUD final version

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@j-palomo j-palomo released this 23 Apr 01:09
· 4 commits to master since this release

It's hard to believe I started this project more than 2 years ago. I've finally run dry on ideas, and lack the artistic talent to make the HUD more pretty. This final version has only one new major feature: damage numbers. Small numbers pop up above your enemies' heads as you damage them. The current implementation literally spawns number actors in the level, so all players (in multiplayer) are going to share the same setting.

This also adds some compatibility with other similar mods such as the popular NC HUD by Blue Shadow, and Xaser's DamNums. Attempting to load my HUD with their mods will simply disable the relevant feature in JP HUD in favor of their implementation. I highly encourage you to check out their projects.

Here are the downloads:
JP_HUD_final.zip
JP_HUD_mod_friendly.zip

As always, you are free to reuse and redistribute my work, as long as proper credit is given. Please see credits.txt in the repository.