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An OpenGLES conversion of Kenta Cho's rRootage bullet-hell shooter game, intended for low-res handheld game systems. Supports optionally-rotated-90-degree game screen, 320x240 resolution, and customization of controls. It can optionally be compiled with fixed-point math in place of much of the original float math, for systems with no FPU.

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jamesofarrell/rRootage-for-Handhelds

 
 

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rRootage-for-Handhelds

An OpenGLES conversion of Kenta Cho's rRootage bullet-hell shooter game, intended for low-res handheld game systems. Supports optionally-rotated-90-degree game screen, 320x240 resolution, and customization of controls. It can optionally be compiled with fixed-point math in place of much of the original float math, for systems with no FPU.

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An OpenGLES conversion of Kenta Cho's rRootage bullet-hell shooter game, intended for low-res handheld game systems. Supports optionally-rotated-90-degree game screen, 320x240 resolution, and customization of controls. It can optionally be compiled with fixed-point math in place of much of the original float math, for systems with no FPU.

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  • C++ 66.9%
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