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serialize.go
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serialize.go
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/*
This file supports serialization/deserialization and compression of data.
*/
package dvid
import (
"bytes"
"compress/gzip"
"encoding/binary"
"encoding/gob"
"encoding/json"
"fmt"
"hash/crc32"
"image"
"image/jpeg"
"io"
"github.com/golang/snappy"
lz4 "github.com/janelia-flyem/go/golz4-updated"
)
// Compression is the format of compression for storing data.
// NOTE: Should be no more than 8 (3 bits) compression types.
type Compression struct {
format CompressionFormat
level CompressionLevel
}
func (c Compression) Format() CompressionFormat {
return c.format
}
func (c Compression) Level() CompressionLevel {
return c.level
}
// MarshalJSON implements the json.Marshaler interface.
func (c Compression) MarshalJSON() ([]byte, error) {
return []byte(fmt.Sprintf(`{"Format":%d,"Level":%d}`, c.format, c.level)), nil
}
// UnmarshalJSON implements the json.Unmarshaler interface.
func (c *Compression) UnmarshalJSON(b []byte) error {
var m struct {
Format CompressionFormat
Level CompressionLevel
}
if err := json.Unmarshal(b, &m); err != nil {
return err
}
c.format = m.Format
c.level = m.Level
return nil
}
// MarshalBinary fulfills the encoding.BinaryMarshaler interface.
func (c Compression) MarshalBinary() ([]byte, error) {
return []byte{byte(c.format), byte(c.level)}, nil
}
// UnmarshalBinary fulfills the encoding.BinaryUnmarshaler interface.
func (c *Compression) UnmarshalBinary(data []byte) error {
if len(data) != 2 {
return fmt.Errorf("Cannot unmarshal %d bytes into Compression", len(data))
}
c.format = CompressionFormat(data[0])
c.level = CompressionLevel(data[1])
return nil
}
func (c Compression) String() string {
return fmt.Sprintf("%s, level %d", c.format, c.level)
}
// NewCompression returns a Compression struct that maps compression-specific details
// to a DVID-wide compression.
func NewCompression(format CompressionFormat, level CompressionLevel) (Compression, error) {
if level == NoCompression {
format = Uncompressed
}
switch format {
case Uncompressed:
return Compression{format, DefaultCompression}, nil
case Snappy:
return Compression{format, DefaultCompression}, nil
case LZ4:
return Compression{format, DefaultCompression}, nil
case JPEG:
return Compression{format, level}, nil
case Gzip:
if level != DefaultCompression && (level < 1 || level > 9) {
return Compression{}, fmt.Errorf("Gzip compression level must be between 1 and 9")
}
return Compression{format, level}, nil
default:
return Compression{}, fmt.Errorf("Unrecognized compression format requested: %d", format)
}
}
// CompressionLevel goes from 1 (fastest) to 9 (highest compression)
// as in deflate. Default compression is -1 so need signed int8.
type CompressionLevel int8
const (
NoCompression CompressionLevel = 0
BestSpeed = 1
BestCompression = 9
DefaultCompression = -1
)
// CompressionFormat specifies the compression algorithm and is limited to 3 bits (7 types)
type CompressionFormat uint8
// note that compression constants are legacy from when they were originally defined, incorrectly,
// as powers of two (bit flags). Since we won't be using multiple compressions without ordering
// info, we reverted to simple numbering.
const (
Uncompressed CompressionFormat = 0
Snappy = 1
Gzip = 2 // Gzip stores length and checksum automatically.
LZ4 = 4
JPEG = 5
)
func (format CompressionFormat) String() string {
switch format {
case Uncompressed:
return "No compression"
case Snappy:
return "Go Snappy compression"
case LZ4:
return "LZ4 compression"
case JPEG:
return "jpeg compression"
case Gzip:
return "gzip compression"
default:
return "Unknown compression"
}
}
// Checksum is the type of checksum employed for error checking stored data.
// The maximum number of checksum types is limited to 2 bits (3 types).
type Checksum uint8
const (
NoChecksum Checksum = 0
CRC32 = 1
)
// DefaultChecksum is the type of checksum employed for all data operations.
// Note that many database engines already implement some form of corruption test
// and checksum can be set on each datatype instance.
var DefaultChecksum = NoChecksum
func (checksum Checksum) String() string {
switch checksum {
case NoChecksum:
return "No checksum"
case CRC32:
return "CRC32 checksum"
default:
return "Unknown checksum"
}
}
// SerializationFormat combines both compression and checksum methods.
// First 3 bits specifies compression, next 2 bits is the checkum, and
// the final 3 bits is reserved for future use.
type SerializationFormat uint8
func EncodeSerializationFormat(compress Compression, checksum Checksum) SerializationFormat {
a := uint8(compress.format&0x07) << 5
b := uint8(checksum&0x03) << 3
return SerializationFormat(a | b)
}
func DecodeSerializationFormat(s SerializationFormat) (CompressionFormat, Checksum) {
format := CompressionFormat(s >> 5)
checksum := Checksum(s>>3) & 0x03
return format, checksum
}
// SerializeData serializes a slice of bytes using optional compression, checksum.
// Checksum will be ignored if the underlying compression already employs checksums, e.g., Gzip.
func SerializeData(data []byte, compress Compression, checksum Checksum) ([]byte, error) {
if data == nil || len(data) == 0 {
return []byte{}, nil
}
var err error
var byteData []byte
switch compress.format {
case Uncompressed:
byteData = data
case Snappy:
byteData = snappy.Encode(nil, data)
case LZ4:
origSize := uint32(len(data))
byteData = make([]byte, lz4.CompressBound(data)+4)
binary.LittleEndian.PutUint32(byteData[0:4], origSize)
var outSize int
outSize, err = lz4.Compress(data, byteData[4:])
if err != nil {
return nil, err
}
byteData = byteData[:4+outSize]
case JPEG:
origSize := int(len(data))
length := origSize / int(compress.level)
if origSize%int(compress.level) != 0 {
return nil, fmt.Errorf("Illegal block dimensions on compression")
}
rect := image.Rectangle{image.Point{0, 0}, image.Point{int(compress.level), int(length)}}
//rect := image.Rectangle{image.Point{0, 0}, image.Point{int(length), int(compress.level)}}
graydata := &image.Gray{[]uint8(data), int(compress.level), rect}
//graydata := &image.Gray{[]uint8(data), int(length), rect}
var buffer2 bytes.Buffer
if err := jpeg.Encode(&buffer2, graydata, &jpeg.Options{DefaultJPEGQuality}); err != nil {
return nil, err
}
byteData = buffer2.Bytes()
case Gzip:
var b bytes.Buffer
w, err := gzip.NewWriterLevel(&b, int(compress.level))
if err != nil {
return nil, err
}
if _, err = w.Write(data); err != nil {
return nil, err
}
if err = w.Close(); err != nil {
return nil, err
}
byteData = b.Bytes()
default:
return nil, fmt.Errorf("Illegal compression (%s) during serialization", compress)
}
return SerializePrecompressedData(byteData, compress, checksum)
}
// SerializePrecompressedData serializes a slice of bytes that have already been compressed
// and adds DVID serialization for discerning optional compression and checksum.
// Checksum will be ignored if the underlying compression already employs checksums, e.g., Gzip.
func SerializePrecompressedData(data []byte, compress Compression, checksum Checksum) ([]byte, error) {
if data == nil || len(data) == 0 {
return []byte{}, nil
}
buf := make([]byte, 5+len(data))
// Don't duplicate checksum if using Gzip, which already has checksum & length checks.
if compress.format == Gzip {
checksum = NoChecksum
}
// Store the requested compression and checksum
buf[0] = byte(EncodeSerializationFormat(compress, checksum))
// Handle checksum if requested
added := 1
switch checksum {
case NoChecksum:
case CRC32:
crcChecksum := crc32.ChecksumIEEE(data)
binary.LittleEndian.PutUint32(buf[1:5], crcChecksum)
added += 4
default:
return nil, fmt.Errorf("Illegal checksum (%s) in serialize.SerializeData()", checksum)
}
copy(buf[added:], data)
if added == 1 {
buf = buf[:1+len(data)]
}
return buf, nil
}
// Serialize an arbitrary Go object using Gob encoding and optional compression, checksum.
// If your object is []byte, you should preferentially use SerializeData since the Gob encoding
// process adds some overhead in performance as well as size of wire format to describe the
// transmitted types.
func Serialize(object interface{}, compress Compression, checksum Checksum) ([]byte, error) {
var buffer bytes.Buffer
enc := gob.NewEncoder(&buffer)
err := enc.Encode(object)
if err != nil {
return nil, err
}
return SerializeData(buffer.Bytes(), compress, checksum)
}
// DeserializeData deserializes a slice of bytes using stored compression, checksum.
// If uncompress parameter is false, the data is not uncompressed.
func DeserializeData(s []byte, uncompress bool) ([]byte, CompressionFormat, error) {
if s == nil || len(s) == 0 {
return []byte{}, Uncompressed, nil
}
buffer := bytes.NewBuffer(s)
// Get the stored compression and checksum
var format SerializationFormat
if err := binary.Read(buffer, binary.LittleEndian, &format); err != nil {
return nil, 0, fmt.Errorf("Could not read serialization format info from %d byte input: %v", len(s), err)
}
compression, checksum := DecodeSerializationFormat(format)
// Get any checksum.
var storedCrc32 uint32
switch checksum {
case NoChecksum:
case CRC32:
if err := binary.Read(buffer, binary.LittleEndian, &storedCrc32); err != nil {
return nil, 0, fmt.Errorf("Error reading checksum: %v", err)
}
default:
return nil, 0, fmt.Errorf("Illegal checksum in deserializing data")
}
// Get the possibly compressed data.
cdata := buffer.Bytes()
// Perform any requested checksum
switch checksum {
case CRC32:
crcChecksum := crc32.ChecksumIEEE(cdata)
if crcChecksum != storedCrc32 {
return nil, 0, fmt.Errorf("Bad checksum. Stored %x got %x", storedCrc32, crcChecksum)
}
}
// Return data with optional compression
if !uncompress || compression == Uncompressed {
return cdata, compression, nil
}
switch compression {
case Snappy:
data, err := snappy.Decode(nil, cdata)
if err != nil {
return nil, 0, err
}
return data, compression, nil
case LZ4:
origSize := binary.LittleEndian.Uint32(cdata[0:4])
var data []byte
if origSize == 0 { // support legacy native Go lz4 stored values
data = make([]byte, len(cdata)-4)
copy(data, cdata[4:])
} else {
data = make([]byte, int(origSize))
if err := lz4.Uncompress(cdata[4:], data); err != nil {
return nil, 0, err
}
}
return data, compression, nil
case JPEG:
b := bytes.NewBuffer(cdata)
imgdata, err := jpeg.Decode(b)
if err != nil {
return nil, 0, err
}
data2 := imgdata.(*image.Gray)
return data2.Pix, compression, nil
case Gzip:
b := bytes.NewBuffer(cdata)
var err error
r, err := gzip.NewReader(b)
if err != nil {
return nil, 0, err
}
var buffer bytes.Buffer
_, err = io.Copy(&buffer, r)
if err != nil {
return nil, 0, err
}
err = r.Close()
if err != nil {
return nil, 0, err
}
return buffer.Bytes(), compression, nil
default:
return nil, 0, fmt.Errorf("Illegal compression format (%d) in deserialization", compression)
}
}
// Deserialize a Go object using Gob encoding
func Deserialize(s []byte, object interface{}) error {
// Get the bytes for the Gob-encoded object
data, _, err := DeserializeData(s, true)
if err != nil {
return err
}
// Decode the bytes
buffer := bytes.NewBuffer(data)
dec := gob.NewDecoder(buffer)
return dec.Decode(object)
}