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An Open Source Re-Implementation of Midnight Club 2

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OpenMC2

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An Open Source Re-Implementation of Midnight Club 2

This project is a bottom-up rewrite of Midnight Club 2, using the original binary in place of not-yet-implemented functions, to allow for large-scale bug fixing and feature implementing.

Building

This project currently only supports building on Visual Studio 2015 Update 2 or later. Open up the OpenMC2.sln file, and run a "Rebuild". The debugging currently expects Midnight Club 2 to be installed with Steam with Steam installed to the default location.

Running

To run the game, you need to first have Midnight Club 2 installed. The easiest way to get the game to run is to place both OpenMC2.exe and OpenMC2.dll in the same directory as mc2.exe. You can then launch OpenMC2 from the directory, or use a shortcut to launch the game.

Linux and macOS

Native support for Linux and macOS is planned for the future, but because of how the project is developed, a native binary will not be possible for a while. In the mean time, using Wine is supported on Linux and macOS, and is the recommended way of using OpenMC2 on those platforms.

Licence

The source code provided in this repository for OpenMC2 is licenced under the GNU General Public License version 3.

Other Open-Game Projects

Below is a list of similar projects that I know of and their respective base games:

  • OpenRCT2 - RollerCoaster Tycoon 2
  • OpenTTD - Transport Tycoon Deluxe
  • OpenRW - Grand Theft Auto III
  • OpenMW - The Elder Scrolls III: Morrowind
  • openage - Age of Empires II
  • OpenRA - Command & Conquer: Red Alert
  • OpenXcom - UFO: Enemy Unknown (aka, X-COM: UFO Defense)
  • Freeciv - Civilization II

There is also the Wikipedia page for open source games.

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