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plagiarism update
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jasonch35 committed May 30, 2024
1 parent 4f20eb8 commit 6bb0899
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11 changes: 8 additions & 3 deletions docs/core-features.md
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Expand Up @@ -23,20 +23,20 @@ Along with all the core features, we have introduced a few skill balancing. As d
=== "Swordsman"

* ![Bash](images/sm_bash.gif) __Bash__ sp cost rescaled from 8/8/8/8/8/15/15/15/15/15 to 5 + 1 per skill level
* ![Increase HP Recovery](images/sm_recovery.gif) __Increase HP Recovery__ regen ticks from 10 seconds to 5
* ![Increase HP Recovery](images/sm_recovery.gif) __Increase HP Recovery__ regen ticks from 10 seconds to 6
* ![Bowling Bash](images/kn_bowlingbash.gif) __Bowling Bash__ removed gutter line mechanics
* ![Shield Boomerang](images/cr_shieldboomerang.gif) __Shield Boomerang__ damage rescaled from 100% + 30% per skill level to 110% + 30%. Removed bonus damage from shields' weight

=== "Mage"

* ![Increase SP Recovery](images/mg_srecovery.gif) __Increase SP Recovery__ regen ticks from 10 seconds to 5
* ![Increase SP Recovery](images/mg_srecovery.gif) __Increase SP Recovery__ regen ticks from 10 seconds to 6
* ![Sense](images/wz_estimation.gif) __Sense__ removed from the game
* ![Dragonology](images/sa_dragonology.gif) __Dragonology__ damage to dragon type monster rescaled from 4% per skill level to 5%. INT gain rescaled from 1/1/2/2/3 to 1 per skill level
* ![Abracadabra](images/sa_abracadabra.gif) __Abracadabra__ summoning skills are disabled. Now only requires 1 Yellow Gemstone instead of 2

=== "Archer"

* ![Falconry Mastery](images/ht_falcon.gif) __Falconry Mastery__ now an acitve skill. Displays the current chance of triggering an automatic Blitz Beat when attacking.
* ![Falconry Mastery](images/ht_falcon.gif) __Falconry Mastery__ now an active skill. Displays the current chance of triggering an automatic Blitz Beat when attacking.

=== "Acolyte"

Expand Down Expand Up @@ -77,6 +77,11 @@ Along with all the core features, we have introduced a few skill balancing. As d
* ![Left-Hand Mastery](images/as_left.gif) __Left-Hand Mastery__ damage regain increased from 30% + 10% to 50% + 10% per skill level
* ![Katar Mastery](images/as_katar.gif) __Katar Mastery__ now provides 1 CRIT per level
* ![Compulsive Discount](images/rg_compulsion.gif) __Compulsive Discount__ removed from the game
* ![Plagiarism](images/rg_compulsion.gif) __Plagiarism__ now an active skill:
* Lets you choose what skill to plagiarize directly.
* Can only be used in towns.
* The passive effect is now disabled.
* SP cost 15. Cooldown: 60 seconds.

## :material-arrow-right-box:{ .mybullets } Custom Party Buffs

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2 changes: 1 addition & 1 deletion docs/gameplay-changes.md
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Expand Up @@ -25,7 +25,7 @@ Experience and Drop Rates can be boosted significantly through in-game modifiers

- Players can no longer open Boxes or Quivers if weight is less than the weight of the contents

- Sitting Regeneration is increased dramatically by 10 times
- Sitting and Standing Regeneration ticks decreased by half
- <small>With this boost, players will be able to spend less time waiting and more time exploring.</small>

- Items with a drop rate of 10% or less are now directly added to the inventory
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