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unit 4
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Jason Frame committed Mar 20, 2012
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95 changes: 95 additions & 0 deletions udacity/cs373/unit-4/a-star.py
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# -----------
# User Instructions:
#
# Modify the the search function so that it becomes
# an A* search algorithm as defined in the previous
# lectures.
#
# Your function should return the expanded grid
# which shows, for each element, the count when
# it was expanded or -1 if the element was never expanded.
#
# Your function only needs to work for a 5x6 grid.
# You do not need to modify the heuristic.
# ----------

grid = [[0, 1, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 0],
[0, 0, 0, 0, 1, 0]]

heuristic = [[9, 8, 7, 6, 5, 4],
[8, 7, 6, 5, 4, 3],
[7, 6, 5, 4, 3, 2],
[6, 5, 4, 3, 2, 1],
[5, 4, 3, 2, 1, 0]]

init = [0, 0]
goal = [len(grid)-1, len(grid[0])-1]

delta = [[-1, 0 ], # go up
[ 0, -1], # go left
[ 1, 0 ], # go down
[ 0, 1 ]] # go right

delta_name = ['^', '<', 'v', '>']

cost = 1

# ----------------------------------------
# modify code below
# ----------------------------------------

def search():
closed = [[0 for row in range(len(grid[0]))] for col in range(len(grid))]
closed[init[0]][init[1]] = 1

expand = [[-1 for row in range(len(grid[0]))] for col in range(len(grid))]
action = [[-1 for row in range(len(grid[0]))] for col in range(len(grid))]


x = init[0]
y = init[1]
g = 0
f = g + heuristic[x][y]

open = [[f, g, x, y]]

found = False # flag that is set when search is complet
resign = False # flag set if we can't find expand
count = 0

while not found and not resign:
if len(open) == 0:
resign = True
else:
open.sort()
open.reverse()
next = open.pop()
x = next[2]
y = next[3]
g = next[1]
f = next[0]
expand[x][y] = count
count += 1

if x == goal[0] and y == goal[1]:
found = True
else:
for i in range(len(delta)):
x2 = x + delta[i][0]
y2 = y + delta[i][1]
if x2 >= 0 and x2 < len(grid) and y2 >=0 and y2 < len(grid[0]):
if closed[x2][y2] == 0 and grid[x2][y2] == 0:
g2 = g + cost
h2 = heuristic[x2][y2]
f2 = g2 + h2
open.append([f2, g2, x2, y2])
closed[x2][y2] = 1
for i in range(len(expand)):
print expand[i]
return expand #Leave this line for grading purposes!


search()
57 changes: 57 additions & 0 deletions udacity/cs373/unit-4/dynamic-value.py
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# ----------
# User Instructions:
#
# Create a function compute_value() which returns
# a grid of values. Value is defined as the minimum
# number of moves required to get from a cell to the
# goal.
#
# If it is impossible to reach the goal from a cell
# you should assign that cell a value of 99.

# ----------

grid = [[0, 1, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 0],
[0, 1, 1, 0, 0, 0],
[0, 1, 0, 1, 0, 0],
[0, 1, 0, 0, 1, 0]]

init = [0, 0]
goal = [len(grid)-1, len(grid[0])-1]

delta = [[-1, 0 ], # go up
[ 0, -1], # go left
[ 1, 0 ], # go down
[ 0, 1 ]] # go right

delta_name = ['^', '<', 'v', '>']

cost_step = 1 # the cost associated with moving from a cell to an adjacent one.

# ----------------------------------------
# insert code below
# ----------------------------------------

def compute_value_r(out, x, y):
explore = []
current_value = out[x][y]
for i in range(len(delta)):
x2 = x + delta[i][0]
y2 = y + delta[i][1]
if x2 >= 0 and x2 < len(grid) and y2 >=0 and y2 < len(grid[0]):
if grid[x2][y2] == 0 and current_value < out[x2][y2]:
explore.append([x2, y2])
out[x2][y2] = out[x][y] + cost_step
for x in explore:
compute_value_r(out, x[0], x[1])

def compute_value():
value = [[99 for row in range(len(grid[0]))] for col in range(len(grid))]
value[goal[0]][goal[1]] = 0
compute_value_r(value, goal[0], goal[1])
return value #make sure your function returns a grid of values as demonstrated in the previous video.

out = compute_value()
for i in out:
print i
83 changes: 83 additions & 0 deletions udacity/cs373/unit-4/expansion.py
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# -----------
# User Instructions:
#
# Modify the function search() so that it returns
# a table of values called expand. This table
# will keep track of which step each node was
# expanded.
#
# For grading purposes, please leave the return
# statement at the bottom.
# ----------


grid = [[0, 0, 1, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 1, 0, 1, 0],
[0, 0, 1, 0, 1, 0],
[0, 0, 1, 0, 1, 0]]

init = [0, 0]
goal = [len(grid)-1, len(grid[0])-1]

delta = [[-1, 0 ], # go up
[ 0, -1], # go left
[ 1, 0 ], # go down
[ 0, 1 ]] # go right

delta_name = ['^', '<', 'v', '>']

cost = 1


# ----------------------------------------
# modify code below
# ----------------------------------------

def search():
closed = [[0 for row in range(len(grid[0]))] for col in range(len(grid))]
closed[init[0]][init[1]] = 1

expand = [[-1 for row in range(len(grid[0]))] for col in range(len(grid))]
iteration = 0

x = init[0]
y = init[1]
g = 0

open = [[g, x, y]]

found = False # flag that is set when search is complete
resign = False # flag set if we can't find expand

while not found and not resign:
if len(open) == 0:
resign = True
else:
open.sort()
open.reverse()
next = open.pop()
x = next[1]
y = next[2]
g = next[0]

expand[x][y] = iteration
iteration += 1

if x == goal[0] and y == goal[1]:
found = True
else:
for i in range(len(delta)):
x2 = x + delta[i][0]
y2 = y + delta[i][1]
if x2 >= 0 and x2 < len(grid) and y2 >=0 and y2 < len(grid[0]):
if closed[x2][y2] == 0 and grid[x2][y2] == 0:
g2 = g + cost
open.append([g2, x2, y2])
closed[x2][y2] = 1
return expand #Leave this line for grading purposes!




print search()
83 changes: 83 additions & 0 deletions udacity/cs373/unit-4/grid-search.py
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# -----------
# User Instructions:
#
# Modify the function search() so that it returns
# a table of values called expand. This table
# will keep track of which step each node was
# expanded.
#
# For grading purposes, please leave the return
# statement at the bottom.
# ----------


grid = [[0, 0, 1, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 1, 0, 1, 0],
[0, 0, 1, 0, 1, 0],
[0, 0, 1, 0, 1, 0]]

init = [0, 0]
goal = [len(grid)-1, len(grid[0])-1]

delta = [[-1, 0 ], # go up
[ 0, -1], # go left
[ 1, 0 ], # go down
[ 0, 1 ]] # go right

delta_name = ['^', '<', 'v', '>']

cost = 1


# ----------------------------------------
# modify code below
# ----------------------------------------

def search():
closed = [[0 for row in range(len(grid[0]))] for col in range(len(grid))]
closed[init[0]][init[1]] = 1

expand = [[-1 for row in range(len(grid[0]))] for col in range(len(grid))]
iteration = 0

x = init[0]
y = init[1]
g = 0

open = [[g, x, y]]

found = False # flag that is set when search is complete
resign = False # flag set if we can't find expand

while not found and not resign:
if len(open) == 0:
resign = True
else:
open.sort()
open.reverse()
next = open.pop()
x = next[1]
y = next[2]
g = next[0]

expand[x][y] = iteration
iteration += 1

if x == goal[0] and y == goal[1]:
found = True
else:
for i in range(len(delta)):
x2 = x + delta[i][0]
y2 = y + delta[i][1]
if x2 >= 0 and x2 < len(grid) and y2 >=0 and y2 < len(grid[0]):
if closed[x2][y2] == 0 and grid[x2][y2] == 0:
g2 = g + cost
open.append([g2, x2, y2])
closed[x2][y2] = 1
return expand #Leave this line for grading purposes!




print search()
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