AVOIDR is a collision avoidance game written in python with pygame.
Authors: Connor McEntire & Joshua Peterson
The latest build for Windows is avoidr.v0.12.zip:
GameJolt Page: http://gamejolt.com/games/other/avoidr/30244/
#Game Instructions
Move the player around (and jump) to avoid colliding with the surrounding objects.
#Controls
Arrow Keys: move the player around Space: jump
#Todo: 0. add random size fluctuations to obstacles
- rework control flow
- add game class
- add scene class
- add level class
- fix up rect attributes for player/object classes
- fix up the collision detection after jumping
- create player destruction animation with sound
- add game notification labels with computer voice
- add settings page and config file
- create a level system
- add power ups
- add more fitting music ...
#Dependencies Needed
python 2.7*
pygame 1.9.1*
If you want to build the game on Windows, you will need py2exe 0.6.9*. Use build.py
*32 bit