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Start work on offline download support #1065
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I'm glad that this is able to pick up starting from my latest work, but is there a reason why we didn't ask on the previous draft PR to continue the work elsewhere? |
I'm sorry I don't quite understand what you mean by:
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There is already a pre-existing PR for working on downloads. While it has been a while since work was done on it, and that's okay, now we have 2 PRs for the same feature. I'm going to have to ask you to communicate with @JacobKingDev about taking over the feature, or at the very least it would have been nice ask if there was interest to continue the previous work. Even if after a few days there isn't an answer, then another PR would have been fine. |
@LePips I have asked in the previous PR, but I'm yet to get a response. In a mean time, I've completed a very rough version of my idea of the downloads section. It can be enabled in the experiments section, and I'd love some feedback on how you think it looks and feels. The code for the UI is largely a verbatim copy of the ItemView group (there is a lot of duplicate code that can be removed) the reason I did it like this is I wanted to match the current design as much as possible. If you have any feedback on the rest of the code or the way I've decided to handle the downloads, please let me know. What currently works:
What doesn't work (yet) / what I haven't got around to:
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It will take me a while to look at this as I work on the video player again. Due to that, I see that some things will probably have to be rewritten, but I don't anticipate it to be too much. I will also have to think a lot about the overall architecture that my initial work had and whether it needs to be redone. |
With two forks already and multiple folks wanting to pitch in (myself included), I think it would be helpful to have these PRs put into a feature branch until it's ready for |
@chickdan I would like that. If you want to make a feature branch, I would be happy to contribute. |
I'd also like to contribute if a feature branch could be created. I am unsure how ios will handle transcoded downloads and if it will have the same issue as the ExoPlayer on android (transcoded downloads have malformed data from ffmpeg.) More details can be had here: jellyfin/jellyfin-meta#66 |
Seems like BenStokamns repo has gone stale but I would love to help if he is still working on it. |
Hi everyone, good to see so much interest for this feature. Currently, I am on holiday until late August. The way the offline feature is currently written doesn't really sit well with me and would need a significant refactor to make it work nicely with the existing code base. If you still wish to contribute you can make pull requests to the downloads branch in my repo which I will still check and merge. |
This PR was inspired by @JacobKingDev. It improves upon the current framework for media downloading provided by @LePips. It is far from finished, and I intended to improve on it in the coming weeks. I would love any feedback, as this is the first time I'm working with Swift, so my code is probably riddled with nonsensical rubbish. That being said here is a list of the changes I've implemented.