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v1.2.0

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@jensnt jensnt released this 09 May 19:50
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Changes

  • Support for BUILD Map format in version 9 and TROR.
  • Heuristic Wall search is now optional in Import Options.
    Default is now to find neighboring walls by map indices to avoid errors with TROR.
  • New Import Option to save Ceiling, Floor, Wall and Sprite Shade values as Vertex Color Attributes.
  • Floors and Ceilings are now split into separate objects with only their corresponding Custom Properties.
  • More CSTAT Bits are now saved as specific Custom Properties.
  • Wall textures are now rotated by 90 Degrees if so specified, although resulting texture stretch and offsets are still incorrect after rotation.
  • Fix Procedural Material Effects for Blender 4.1 and higher where the Musgrave node got merged into the Noise Texture Node.