Skip to content

Simple STOMP Client library, Swift 3 and 4, 4.2 compatible

License

Notifications You must be signed in to change notification settings

jiblatech/StompClientLib

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

58 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

StompClientLib

License platform Cocoapods Downloads

Swift 4.0 Swift 3.0 Pod Version Issues

Introduction

StompClientLib is a stomp client in Swift. It uses Facebook's SocketRocket as a websocket dependency. SocketRocket is written in Objective-C but StompClientLib's STOMP part is written in Swift and its usage is Swift. You can use this library in your Swift 4+ and 3+ projects.

This is original a fork from AKStompClient (This library is not working right now)

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Requirements

  • iOS 8.0+
  • XCode 8.1, 8.2, 8.3
  • XCode 9.0+
  • XCode 10.0 +
  • Swift 3.0, 3.1, 3.2
  • Swift 4.0, Swift 4.1, Swift 4.2

Installation

StompClientLib is available through CocoaPods. To install it, simply add the following line to your Podfile:

Cocoapods

pod "StompClientLib"

Carthage

github "WrathChaos/StompClientLib"

Usage

import StompClientLib

Once imported, you can open a connection to your WebSocket server.

var socketClient = StompClientLib()
let url = NSURL(string: "your-socket-url-is-here")!
socketClient.openSocketWithURLRequest(request: NSURLRequest(url: url as URL) , delegate: self)

After you are connected, there are some delegate methods that you need to implement.

StompClientLibDelegate

stompClientDidConnect

func stompClientDidConnect(client: StompClientLib!) {
print("Socket is connected")
// Stomp subscribe will be here!
socketClient.subscribe(destination: topic)
// Note : topic needs to be a String object
}

stompClientDidDisconnect

func stompClientDidDisconnect(client: StompClientLib!) {
print("Socket is Disconnected")
}

stompClientWillDisconnect

func stompClientWillDisconnect(client: StompClientLib!, withError error: NSError) {

}

didReceiveMessageWithJSONBody ( Message Received via STOMP )

Your json message will be converted to JSON Body as AnyObject and you will receive your message in this function

func stompClient(client: StompClientLib!, didReceiveMessageWithJSONBody jsonBody: AnyObject?, withHeader header: [String : String]?, withDestination destination: String) {
print("Destination : \(destination)")
print("JSON Body : \(String(describing: jsonBody))")
}

didReceiveMessageWithJSONBody ( Message Received via STOMP as String )

Your json message will be converted to JSON Body as AnyObject and you will receive your message in this function

func stompClientJSONBody(client: StompClientLib!, didReceiveMessageWithJSONBody jsonBody: String?, withHeader header: [String : String]?, withDestination destination: String) {
print("DESTIONATION : \(destination)")
print("String JSON BODY : \(String(describing: jsonBody))")
}

serverDidSendReceipt

If you will use STOMP for in-app purchase, you might need to use this function to get receipt

func serverDidSendReceipt(client: StompClientLib!, withReceiptId receiptId: String) {
print("Receipt : \(receiptId)")
}

serverDidSendError

Your error message will be received in this function

func serverDidSendError(client: StompClientLib!, withErrorMessage description: String, detailedErrorMessage message: String?) {
print("Error Send : \(String(describing: message))")
}

serverDidSendPing

If you need to control your server's ping, here is your part

func serverDidSendPing() {
print("Server ping")
}

How to subscribe and unsubscribe

There are functions for subscribing and unsubscribing. Note : You should handle your subscribe and unsubscibe methods ! Suggestion : Subscribe to your topic in "stompClientDidConnect" function and unsubcribe to your topic in stompClientWillDisconnect method.

Subscribe

socketClient.subscribe(destination: topic)
// Note : topic needs to be a String object

Unsubscribe

socketClient.unsubscribe(destination: topic)

Important : You have to send your destination for both subscribe or unsubscribe!

Unsubsribe with header

let destination = "/topic/your_topic"
let ack = destination 
let id = destination
let header = ["destination": destination, "ack": ack, "id": id]

// subscribe
socketClient?.subscribeWithHeader(destination: destination, withHeader: header)

// unsubscribe
socketClient?.unsubscribe(destination: subsId)

Auto Reconnect with a given time

You can use this feature if you need to auto reconnect with a spesific time or it will just try to reconnect every second.

// Reconnect after 4 sec
socketClient.reconnect(request: NSURLRequest(url: url as URL) , delegate: self as StompClientLibDelegate, time: 4.0)

Auto Disconnect with a given time

// Auto Disconnect after 3 sec
socketClient.autoDisconnect(time: 3)

Future Enhancements

  • Complete a working Example
  • Add Carthage installation option
  • Add Swift Package Manager installation option
  • XCode 9 compatibility
  • Swift 4 compatibility and tests
  • Add Quick Testing
  • Re-write websocket full swift version instead of Facebook's SocketRocket lib

Change Log

1.2.7 (2018-10-23)

Full Changelog

1.2.6 (2018-10-23)

Full Changelog

Fixed bugs:

  • Error when connected to socket #23

Closed issues:

  • Auto disconnects #11

1.2.5 (2018-10-22)

Full Changelog

Closed issues:

  • Value for "message-id" is always "1" #22
  • Multiple subscription to topics #20
  • I think there is a memory leak for the delegate #19
  • Getting error when framwork is installed in Objective c project #9

1.2.4 (2018-10-17)

Full Changelog

Closed issues:

  • didCloseWithCode 1000, reason: nil #21

1.2.3 (2018-10-17)

Full Changelog

Implemented enhancements:

  • How to receive heartbeat? #18

Closed issues:

  • Socket is not getting connected #30
  • didCloseWithCode 1002 #29
  • No response #27
  • didCloseWithCode 1001, reason: "Stream end encountered" #26
  • Stream end encountered #17
  • unsubscribe socketclient #14
  • It not able to connect web socket. #13
  • One of the delegate method is not being called. #12
  • StompClient Disconnection. #10
  • Unable to find a specification for 'StompClientLib' #8

1.2.2 (2017-11-03)

Full Changelog

1.2.1 (2017-10-31)

Full Changelog

1.2.0 (2017-10-29)

Full Changelog

Closed issues:

  • Let client decide what to do with stomp frame body #4
  • Send message support #3
  • Error when calling delegate #1

1.1.7 (2017-10-02)

Full Changelog

1.1.6 (2017-08-08)

Full Changelog

0.1.5 (2017-07-10)

Full Changelog

0.1.4 (2017-07-10)

Full Changelog

0.1.3 (2017-07-10)

Full Changelog

0.1.2 (2017-07-08)

Full Changelog

0.1.1 (2017-07-08)

Full Changelog

0.1.0 (2017-07-08)

CHANGELOG.md

Author

FreakyCoder, kurayogun@gmail.com

License

StompClientLib is available under the MIT license. See the LICENSE file for more info.

About

Simple STOMP Client library, Swift 3 and 4, 4.2 compatible

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Swift 95.6%
  • Ruby 4.4%