Package worker
is a Go package designed to facilitate the easy parallelization of a number of tasks N
with up to n
at a time being computed concurrently.
$ go get github.com/jimmysawczuk/worker
To use this package, all you need to do is package your tasks into types that satisfy the following interface:
type Job interface {
Run()
}
From there, it's easy to add your task to the queue and start it:
type SampleJob struct {
Name string
Duration time.Duration
}
func (s *SampleJob) Run() {
time.Sleep(s.Duration)
log.Printf("Done, slept for %s\n", s.Duration)
}
// only do 3 jobs at a time
worker.MaxJobs = 3
w := worker.NewWorker()
w.Add(SampleJob{
Name: "sleep 1",
Duration: 1 * time.Second,
})
w.Add(SampleJob{
Name: "sleep 2",
Duration: 2 * time.Second,
})
// ... and so forth
w.RunUntilDone()
Your Job
s are packaged internally as Package
s, which have nice features such as storing a unique-per-worker ID, as well as the return value that is retrieved from the channel. This is mostly used for event handling though; keep in mind that you can store your information in this value or you can simply use your custom Job
type and store more custom information.
You can also listen for events from the Worker
and react appropriately. Currently, three events are fired: JobQueued
, JobStarted
, and JobFinished
. Add an event handler like so:
w.On(worker.JobStarted, func(pk *worker.Package, args ...interface{}) {
// You can use type assertion to get back your original job from this:
job := pk.Job()
})
Currently each event emitter only passes one argument, the relevant Package
that emitted the event. There may be more added later, for other events, but the Package
will always be the first argument.
You can find more documentation at GoDoc.
less-tree
, a recursive, per-directory LESS compiler usesworker