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Implementation of a gradient border map shader, using computer shaders and a jump flooding algorithm. Implemented in Unity C#.

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jjmac/jump-flooding-map-shader

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Jump Flooding Map Renderer

Implementation of a gradient border map renderer, using compute shaders + a jump flooding algorithm. Implemented in Unity C#.

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Implementation of a gradient border map shader, using computer shaders and a jump flooding algorithm. Implemented in Unity C#.

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