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Running MTCNN with tensorrt #7
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Thanks for letting me know. Could you share more information about your test case? I will look into it.
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Im testing on Jetson Nano |
I do have a few tricks which could speed up MTCNN. I haven't found time to implement them into the code. I'd appreciate you sharing with me about your test case: image resolution and how many faces, etc. It could help me to make better design decisions later on. Thanks. |
I tested with resolution 1280x720 and 0,1,2 faces cases,i will test more and share result |
Thanks for sharing the information. I'll try to implement some improvements soon. |
@tranmanhdat I have optimized the TrtPNet code. Comparing to my Sep. 30 code, the current version runs over 30% faster overall. For example, FPS number improved from 5.15 to 6.94 when I test with the same Avengers picture on Jetson Nano. Please check out my latest code, recompile 'create_engines.cpp' and rebuild the TensorRT engine files. Then run your test again. I plan to write a blog post about how I implement the optimization soon. |
thank for sharing,i wil test on my case soon. |
Please read my new blog post, Optimizing TensorRT MTCNN, for details. |
thank for your optimization! |
Thanks for sharing the test results with me. I don't plan to do further optimization on my code for now. But allow me to make a couple of comments:
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I changed image to 1280x720 but with tensorRT still lower without tensorRT, |
Thanks again for sharing the result. |
your implemence show a better performance when have many faces in iamge ( about 3,4 and above) ! it's greate! |
I have some confusion here.
I run MTCNN without tensorrt by demo in here : jetson_nano_demo
and compare with your code for MTCNN with tensorrt
I realize when use tensorrt FPS is nearly same
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