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Downloadable resources for Fluxity plugins #1155
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Hi,There's currently no plugin system in Flowblade.I've looked at it in the past but can't even find the time to finish my current engagement (soon, though).It seems totally doable. There are 2 major paths that could be used, if I remember right.There are coding exemples on the internet for both.I hope someone (you?) can implement that 😊Regards,Steven Sent from my phone-------- Original message --------From: vicentecarro ***@***.***>Date: Wed, 27 Mar 2024, 15:53To: jliljebl/flowblade ***@***.***>Cc: Subscribed ***@***.***>Subject: [jliljebl/flowblade] Plugins? (for AI) (Issue #1155)
Not an issue, just a question.
Does Flowbalde have a plugin system? I've seen the code is in python (great), but I don't see anything about plugins.
I'm thinking about including connections in Flowblade to comfyUI to generate AI content on demand and/or send already present media assets to comfyUI to be processed somehow and then returned back to Flowblade.
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There is the Fluxity Plugin API for creating Generators described here: http://jliljebl.github.io/flowblade/webhelp/fluxity.html This is geared towards media creation by rendering and may or may not be suitable for your use case. We also provide a simple development tool for creating Fluxity Plugins that can be accessed Tools -> Generator Script Editor from app menu. If your use case is simply to connect to internet, download some assets and then create media using those, then that should be possible, but GUI will likely freeze occasionally because the init_script() isn't async in any way, but there is probably way to fix that. Actually I think that downloading stuff from internet should be in init_render() because that taking time can be made to not freeze GUI quite easily I think. You can also propose extensions to Fluxity API to better suit your use case. |
@dvdlvr Thanks, but my time is very limited, it woudln't be wise to cmmit to do anything like finishing a plugin system. |
I think I'll give a go to do a plugin using downloadable resources, e.g. KDEnlive has something like this available. When we have the machinery working, adding new plugins using different resources will be trivial. |
Not an issue, just a question.
Does Flowbalde have a plugin system? I've seen the code is in python (great), but I don't see anything about plugins.
I'm thinking about including connections in Flowblade to comfyUI to generate AI content on demand and/or send already present media assets to comfyUI to be processed somehow and then returned back to Flowblade.
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