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jmod-1.0.1.js
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jmod-1.0.1.js
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//// jmod -- modules for javascript
/// James Long 6/10/2009
/// @version 1.0.0
///
/// This library provides a pretty syntax for
/// encapsulating javascript code and manages dependencies
/// between libraries.
///
/// It essentially makes it easier to write:
///
/// (function($j) {
/// ...
/// window.foo.fizzle = ...
/// })(jQuery);
///
/// The above is not very readable. It's also bulky to
/// export symbols. This library makes it easier to define
/// the above module. Here's how it would look:
///
/// module('james.foo',
/// imports('lib.jquery'),
/// function($j) {
/// ...
/// this.fizzle = ...
/// });
///
/// The first argument is the name of the module,
/// the second is a list of imports, and the third
/// is the code. The list of imports is constructed
/// with the IMPORTS command, which takes a list of
/// module names. Imported modules are passed as function
/// arguments to this module.
///
/// The module function is evaluated in the context
/// of the module object, referred to by THIS. To export
/// functions and variables, simply add them to the THIS object.
///
/// Modules are included only once, and in the right order to
/// satify dependency requirements. Circular dependencies are not
/// supported.
///
(function() {
//// Util
function ModuleException(msg) {
this.msg = msg;
this.toString = function() {
return this.msg;
};
}
//// Config
JS_URL = '/js'; // Default search path
function config(opts) {
opts = opts || {};
if(opts.debug)
debug(opts.debug);
if(opts.path)
set_path(opts.path);
if(opts.force_versions)
force_versions(opts.force_versions);
if(opts.versions)
add_versions(opts.versions);
}
function set_path(path) {
JS_URL = path;
}
function debug(flag) {
window.__debug__ = !!flag;
return window.__debug__;
}
//// Public module statements
function module(name, imps, code) {
if(imps instanceof Function) {
code = imps;
imps = imports();
}
request_modules.apply(this, imps);
register(make_module(name, imps, code));
}
function imports() {
return arguments_to_array(arguments);
}
function thunk(imps, code) {
module(gensym(), imps, code);
}
//// Internal module helpers
function make_module(name, imps, code) {
obj = {
name: name,
imports: imps,
code: code,
version: get_version(name)
};
// For introspection, link the module instance with its code
obj.code.module = obj;
return obj;
}
// Mechanism for requesting modules for download, usually over HTTP
// unless a namespace has been customized
function request_modules() {
var names = arguments_to_array(arguments);
var rest = namespace_dispatch(names);
each(rest, function(i, name) { request(name); });
}
//// Versioning
VERSIONS = {};
USE_VERSIONS = false;
function add_versions(data) {
for(var name in data) {
VERSIONS[name] = data[name];
}
}
function force_versions(flag) {
USE_VERSIONS = !!flag;
return USE_VERSIONS;
}
function get_version(name) {
return VERSIONS[name] || false;
}
//// URL and filename resolution
function resolve_filename(name) {
var version = get_version(name);
var path = name.replace(/\./g, '/');
if(force_versions() && !version) {
throw new ModuleException(
"Could not find version for " + name +
"; versions are required. See `jMod.init'"
);
}
else if(version) {
path += '-' + version;
}
path += '.js';
return path;
}
function resolve_url(name) {
return join_paths(JS_URL, resolve_filename(name));
}
//// Namespacing
// Top-level namespaces can have different behaviours;
// maybe the module should be found in a different location,
// or the file name resolving should happen differently.
// You can register namespace handlers, so that registering
// for "foo" would intend to capture all modules with a
// a name like foo.*. There are two types of "handlers":
//
// String - signifies a different location for the modules
// Function - a handler which receives a list of the modules
// it should handle. It is responsible for requesting
// all of these modules.
NAMESPACES = {};
function make_namespace(name, handler) {
NAMESPACES[name] = handler;
}
function namespace_dispatch(names) {
var unprocessed = [];
names = remove_requested(names);
each(group_by_namespace(names),
function(namespace, names) {
if((handler = NAMESPACES[namespace])) {
if(typeof(handler) == "string") {
default_handler(handler, names);
}
else {
handler(names);
}
}
else {
unprocessed = unprocessed.concat(names);
}
});
return unprocessed;
}
// The default handler takes a string registered with the
// namespace as the base url, and requests all the modules
// from that url.
function default_handler(url, names) {
each(names, function(i, name) {
// It's important to note that we are registering the
// module with its full name (includes the namespace)
var url = join_paths(url,
resolve_filename(strip_namespace(name)));
request(name, url);
});
}
function group_by_namespace(names) {
var grouped = {};
each(names, function(i, name) {
var prefix = name.split('.')[0];
if(!grouped[prefix])
grouped[prefix] = [];
grouped[prefix].push(name);
});
return grouped;
}
function remove_requested(names) {
var rest = [];
each(names, function(i, name) {
if(!is_requested(name))
rest.push(name);
});
return rest;
}
function strip_namespace(name) {
return name.substring(name.indexOf('.')+1);
}
//// Core
// A module is in one of four states:
//
// 1. requested - a request for a module has been
// made, but nothing is available yet
// 2. registered - a module object exists but its
// exported symbols may not be available yet
// 3. loaded - the module has been executed and its
// exported symbols are available for use
// 4. errored - the module is loaded but an error
// occurred while loading
//
// The "requested" stage was added to fix a dependency
// loading issue:
//
// A -> B,C,D
// B -> C,E
//
// If we had a dependency scenario like the above,
// A would pull in B, C, and D, but because C isn't
// registered by the time B is requested, B would also pull in C.
//
// When a module is registered, if all of its dependencies
// are loaded, it is loaded. Otherwise, it is not loaded.
//
// When a module is loaded, it traverses through the dependency
// graph for all modules with dependencies met, and loads them.
//
// An error may occur when a module is loaded, such as syntax
// or some global action goes wrong. When this happens, the
// module is marked as errored and the exception is re-thrown.
REQUESTED = {};
MODULES = {};
DEPENDENCY_GRAPH = {};
///// Actions
// Low-level mechanism for requesting the modules' javascript file
// over HTTP
function request(name, url) {
if(!is_requested(name)) {
// TODO: check this?
// Wait until the DOM is ready because of nasty
// bugs in seemingly most browsers with timing issues
// of appending SCRIPT tags this early on
onReady(function() {
get_script(url || resolve_url(name));
});
REQUESTED[name] = true;
}
}
// Register the module internally and augment the dependency graph
function register(module) {
var name = module.name;
var imports = module.imports;
if(is_registered(name)) {
throw new ModuleException("Module '" + name +
"' is already registered.");
}
module.loaded = false;
module.errored = false;
MODULES[name] = module;
DEPENDENCY_GRAPH[name] = imports;
if(are_deps_loaded(module.name)) {
load(module);
while(on_loaded()) {}
}
}
// Execute the module's code and publish the module
function load(module) {
var args = [];
var obj;
each(module.imports, function(i, name) {
args.push(lookup(name).obj);
});
try {
obj = new function() {
return module.code.apply(this, args);
};
}
catch(e) {
module.errored = true;
obj = {};
throw e;
}
publish_module(module, obj);
module.obj = obj;
module.loaded = true;
}
// Querying modules and their states
function lookup(name) {
return MODULES[name];
}
function is_requested(name) {
return REQUESTED[name] || false;
}
function is_registered(name) {
return MODULES[name] || false;
}
function is_loaded(name) {
return (MODULES[name] && MODULES[name].loaded) || false;
}
function is_errored(name) {
return (MODULES[name] && MODULES[name].errored) || false;
}
///// Dependencies loading
function are_deps_loaded(name) {
var ready = true;
each(DEPENDENCY_GRAPH[name], function(i, name) {
if(!is_loaded(name) || is_errored(name))
ready = false;
});
return ready;
}
// The hook that makes sure modules are loaded
// in the right order. It is fired off when any
// module is loaded, and loads modules with all
// dependencies met.
function on_loaded() {
var _continue = false;
each(MODULES, function(name, mod) {
if(!is_loaded(name) && are_deps_loaded(name)) {
load(lookup(name));
_continue = true;
return false;
}
});
return _continue;
}
//// Public interface
window.module = module;
window.imports = imports;
window.thunk = thunk;
window.jMod = {
internal: {
request: request,
make_namespace: make_namespace,
get_version: get_version,
add_versions: add_versions
},
config: config,
load: request_modules,
ready: onReady
};
function publish_module(name, obj) {
window.jMod[name] = obj;
}
//// Debugging interface
(function() {
var __queue = null;
function output(msg) {
if(window.console && console.log) {
console.log(msg);
}
}
function queue(msg) {
__queue = msg;
}
function flush(msg) {
if(__queue) {
output(__queue);
__queue = null;
}
output(msg);
}
// Give the developer a warning about incomplete
// modules after 5 seconds
setTimeout(function() {
if(window.__debug__) {
queue("WARNING: The following modules could not be found:");
each(REQUESTED, function(name) {
if(!is_registered(name)) {
flush(name);
}
});
queue("WARNING: The following dependencies were never met");
each(MODULES, function(name, mod) {
if(!is_loaded(name)) {
flush(name + " -> " +
DEPENDENCY_GRAPH[name].join(", "));
}
});
}
}, 5000);
})();
//// Util
// Converts the native arguments object into a javascript array
function arguments_to_array(a) {
if(!(a instanceof Array))
return Array.prototype.slice.call(a);
return a;
}
// Smart path joining that avoids duplicate slashes
function join_paths() {
var args = arguments_to_array(arguments);
var path = args.shift();
each(args, function(k, v) {
path = path.replace(/\/*$/, '');
v = v.replace(/^\/*/, '/');
path += v;
});
return path;
}
var symcount = 0;
function gensym() {
return 'o' + symcount++;
}
// Evaluates a remote script by adding a <script> tag to
// the document. Stolen from jquery 1.2.6.
function get_script(url) {
var head = document.getElementsByTagName("head")[0];
var script = document.createElement("script");
script.src = url;
var done = false;
// Attach handlers for all browsers
script.onload = script.onreadystatechange = function() {
if ( !done && (!this.readyState ||
this.readyState == "loaded" ||
this.readyState == "complete") ) {
done = true;
head.removeChild( script );
}
};
head.appendChild(script);
// We handle everything using the script element injection
return undefined;
}
// Apply a function to each element in an object. Stolen from
// jquery 1.2.6.
function each(object, callback) {
var name, i = 0, length = object.length;
if ( length == undefined ) {
for ( name in object )
if ( callback.call( object[ name ],
name,
object[ name ] ) === false )
break;
} else
for ( var value = object[0];
i < length &&
callback.call( value, i, value ) !== false;
value = object[++i] ){}
return object;
}
//// Events (stolen from jquery 1.3.1)
///// onReady
// We need to provide a "ready" event since this javascript is
// the only code guaranteed to run before the browser's event is
// fired off. This was a problem when jQuery was far down in
// the dependency tree, and was sometimes loaded after the event
// was fired.
var isReady = false;
var readyBound = false;
var readyQueue = [];
function onReady(f) {
if(isReady) {
f();
}
else {
bindReady();
readyQueue.push(f);
}
}
function runReady() {
isReady = true;
each(readyQueue, function(i, f) {
f();
});
}
function bindReady(){
if(readyBound) return;
readyBound = true;
// Mozilla, Opera and webkit nightlies currently support this event
if ( document.addEventListener ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", function(){
document.removeEventListener( "DOMContentLoaded", arguments.callee, false );
runReady();
}, false );
// If IE event model is used
} else if ( document.attachEvent ) {
// ensure firing before onload,
// maybe late but safe also for iframes
document.attachEvent("onreadystatechange", function(){
if ( document.readyState === "complete" ) {
document.detachEvent( "onreadystatechange", arguments.callee );
runReady();
}
});
// If IE and not an iframe
// continually check to see if the document is ready
if ( document.documentElement.doScroll && typeof window.frameElement === "undefined" )
(function(){
if(isReady) return;
try {
// If IE is used, use the trick by Diego Perini
// http://javascript.nwbox.com/IEContentLoaded/
document.documentElement.doScroll("left");
} catch( error ) {
setTimeout( arguments.callee, 0 );
return;
}
// and execute any waiting functions
runReady();
})();
}
else {
// A fallback to window.onload, that will always work
onLoad(runReady);
}
}
//// onLoad
var isLoaded = false;
var loadBound = false;
var loadQueue = [];
function onLoad(f) {
if(isLoaded)
f();
else {
bindLoad();
loadQueue.push(f);
}
}
function runLoad() {
isLoaded = true;
each(loadQueue, function(i, f) {
f();
});
}
function bindLoad() {
if(loadBound) return;
loadBound = true;
var prev = window.onload;
window.onload = function() {
if(prev) prev();
runLoad();
};
}
})();