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Jon-Mailes Graeffe edited this page May 3, 2020
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The following tutorials assume that you already installed the current MonoGame version (in our case MonoGame 3.7.1). Also, your operating system needs to be Windows in order to use the precompiled binaries of Aether.Extras.
- clone repository containing the AetherAnimationExample project (this one)
git clone https://github.com/jmgraeffe/monogame-3d-animation-tutorial.git
- open the project with Microsoft Visual Studio 2017 by double-clicking on the
AetherAnimationExample.csproj
file - compile it, should work out of the box and will look like that:
Check out the links on the right side of this page. This wiki has some other pages helping with:
- adding the
Aether.Animation
library to an existing MonoGame Windows/SharpDX project - making compatible animated models in Maya 2019
- finding new resources helping with creating animated models
The wiki might be extended in the future. If you want to contribute by yourself, feel free to do so!