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(Not maintained) Discord bot that collects data about the user's activity (like online time and game activity) by using the discord.js presenceUpdate event. The data is saved into an enmap.

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johann-lr/discord-stats

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Discord-Stats (Presence data collector)

Discord bot (written with discord.js) that collects data about user's activity (like online time and game activity) by using the presenceUpdate event. The data is saved into an Enmap

Required npm packages

  • enmap v4 (+ better-sqlite-pool)
  • discord.js

=> Enter token in config.json and run index with node or npm test

How is the data stored?

Enmap (Enhanced Map) is a system that simply works like JS-Maps (key-value). In order to store data not only temporary it uses a sqlite database with key and value columns. The great thing is: By using Enmap storing is really easy and you can access everything using sql (so not necessarily with JS).

System of keys and values in storing system

Key Value/Description
{UserID}-started {name: "The name of the game", started: JS Timestamp } (only temporary)
{UserID}-{GameName} Number/Double how long activity has been (complete)
{UserID}-{GameName}-times Array of objects for each activity: {start: Timestamp, end: Timestamp}
{UserID}-wentOn Created if user went online, saved Timestamp (temporary)
{UserID}-wentIdle '' (but regarding idle status) (temporary)
{UserID}-onlineTime Summed up online time of a user
{UserID}-idleTime Summed up idle time of a user
usersToLog Array of user ids whose data will be collected
  • Hint: "Do not disturb" status is seen as online (Please open issue or open branch with pr if you care about this)

Bot-commands in order to be TOS and privavy friendly

Command Description
{prefix}collector Can be run as server admin; creates info message; each check mark filled is seen as giving consent
{prefix}agree Consent to being logged; id is added to "usersToLog"
{prefix}revoke Revoke consent; id is removed from "usersToLog"

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(Not maintained) Discord bot that collects data about the user's activity (like online time and game activity) by using the discord.js presenceUpdate event. The data is saved into an enmap.

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