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Zelda's Adventure

A port of Zelda's Adventure for the Philips CD-i to the Gameboy.

intro

The culmination of DMG Adventure part I, part II, part III and za engine

Created with a fork of GB Studio

Installation

If you want to play the game, the ROM can be downloaded from here

If you want to build or edit the game you will need to build the modified copy of GB Studio (The game was built with a fork of version 3.0.3), which can be downloaded from here. The scenes are build using Tiled and can be found in /assets/tilemaps and tilesets are taken from Link's awakening disassembly project.

Documentation

A detailed list of items, enemies and GB Studio technical notes can be found in the documentation folder of the project.

Credits

There are a lot of people and places that helped me put this project together. In no particular order:

Sprite references

Zelda's Adventure wiki

Special thanks to the whole GB Studio team and Beatscribe for providing the music