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Disable XInput9_1_0.dll vibration #4

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john-peterson opened this issue Nov 21, 2013 · 5 comments
Open

Disable XInput9_1_0.dll vibration #4

john-peterson opened this issue Nov 21, 2013 · 5 comments

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@john-peterson
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Disable XInput9_1_0.dll vibration

Can you do the same with XInput9_1_0.dll?

List the name of all games that use vibration through XInput9_1_0.dll that I can test it with

@Hurby4
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Hurby4 commented Nov 21, 2013

The only one I'm sure of is Need for Speed Rivals.
And you can't disable the rumble. :/

Other games which use XInput9_1_0.dll (I don't know if they use rumble):
Battlefield 3
Batman Arkham City
Blades of Time
Deus Ex Human Revolution
Godmode
Hitman: Absolution
I Am Alive
Lara Croft and the Guardian of Light
Pro Evolution Soccer 2010
Sacred Citadel
Super Meat Boy
Tomb Raider - Anniversary, Legend, Underworld and 2013

Source: https://code.google.com/p/x360ce/wiki/GameCompatibilityList

@john-peterson
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Patch

There's a patched XInput9_1_0.dll in https://github.com/john-peterson/bin-patch/wiki#files

Test

It's tested with Need for Speed Rivals 64 (32) bit by placing it in the same folder as NFS14.exe (NFS14_x86.exe)

Bit length

The 64 and 32 bit file names are

  • NFS14.exe: 64/XInput9_1_0.rar
  • NFS14_x86.exe: 32/XInput9_1_0.rar

Description

The patch description is in https://github.com/john-peterson/bin-patch/wiki/XInput

@Hurby4
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Hurby4 commented Nov 22, 2013

Thanks! Works like a charm.
The RumbleController requires msvcr120d.dll, but I can only find msvcr120.dll in system32.
Could you please recompile the RumbleController in release mode instead of debug mode?

@john-peterson
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RumbleController

Could you please recompile the RumbleController in release mode instead of debug mode?

Yes, the file is changed

@Hurby4
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Hurby4 commented Nov 22, 2013

Thanks for your quick reply!

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