logog is a portable C++ library to facilitate logging of real-time events in performance-oriented applications, such as games. It is especially appropriate for projects that have constrained memory and constrained CPU requirements.
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doc Added docs and example showing how to flush LogBuffer periodically. Jul 26, 2017
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test Added docs and example showing how to flush LogBuffer periodically. Jul 26, 2017
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readme.markdown

logog

logog is a highly portable C++ library to facilitate logging of real-time events in performance-oriented applications, such as games. It is especially appropriate for projects that have constrained memory and constrained CPU requirements.

See http://johnwbyrd.github.com/logog/ for more information and complete documentation.

General support and discussion is available at http://groups.google.com/group/logog . Development support and discussion is available at http://groups.google.com/group/logog-devel .

This project can be built using CMake, available from http://www.cmake.org . Local documentation can be generated with doxygen, available from http://www.doxygen.org .

The project is built regularly using Travis. The current status of the build is Build Status.

The license agreement for logog is viewable at http://johnwbyrd.github.com/logog/license.html .