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Revert accidental lowering of SetTargetState priority
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jondwillis committed May 15, 2020
1 parent 5a191ae commit 17fd258
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion EasyFarm/States/FiniteStateMachine.cs
Expand Up @@ -45,7 +45,7 @@ public FiniteStateMachine(IMemoryAPI fface)
//Create the states
AddState(new DeadState() {Priority = 7});
AddState(new ZoneState() {Priority = 7});
AddState(new SetTargetState() {Priority = 0});
AddState(new SetTargetState() {Priority = 7});
AddState(new SetFightingState() {Priority = 7});
AddState(new FollowState() {Priority = 5});
AddState(new RestState() {Priority = 2});
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