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Releases: jonpas/JNS_Skycranes

JNS Skycranes 2.1.0

06 Feb 04:26
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  • Added: Eden editor preview images (#16)
  • Added: Steam Workshop server browser support (#15)
  • Changed: Removed separate Optionals mod (#19 #21)
    • Now all in one download package
    • All parts still modular for removal of unwanted variants
  • Changed: ACE-ified the project (#19 #21 #22)
    • ACE3 project structure for easier maintainability and building
    • Easier use of armake
  • Fixed: Helicopter textures not applied with CBA (#18)
  • Fixed: Bench not visible in Eden editor (https://feedback.bistudio.com/T117357) (#17)
  • Fixed: Pods not showing in Eden editor and Zeus (#17)
    • All Pods now mimic vanilla Pods structure
    • Ammo, Cargo, Fuel and Repair visible in Empty -> Supplies -> Storage
    • Bench, Medical and Transport visible in BLUFOR/INDEP -> NATO/AAF -> Storage

JNS Skycranes 2.0.1

10 Jan 14:20
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  • Changed: Base class renamed to have "_Base" suffix
  • Changed: Quoted definitions and requiredAddons
  • Fixed: Updating base class warnings (#14)

JNS Skycranes 2.0.0

20 Mar 17:11
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  • Complete rewrite
    • Allows better modularity
    • Easier updating and texture adding
  • Added: AAF faction variants (#7)
  • Added: Green and Grey Textures to NATO and AAF (#6)
  • Changed: Inventory for NATO and AAF (#13)
  • Changed: Corrected class inheritance (#5)
  • Changed: Author to Bohemia Interactive for Black Textures
  • Fixed: Key conflict (#10)

JNS Skycranes 1.0.0

09 Dec 20:38
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Initial release