![Logo](https://github.com/jorgev259/LC_VNyanCommands/raw/main/Assets/icon.png)
Create interactions in VNyan based on Lethal Company events
Report Bug
·
Request Feature
Table of Contents
- Installation
- Available Events
-
Configuring VNyan
- Using premade graphs
- Creating graph from scratch
- Advanced Configuration
- Contact
- Credits
- License
- Install Thunderstore Mod Manager
- Head to the the mod's Thunderstore page
- Press "Install with Mod Manager"
- Follow instructions
- Install BepInEx 5
- Download
LC_VNyanCommands-vX_X_X.zip
from the Release Page or Thunderstore - Copy the
BepInEx
folder inside the zip file and paste into your Lethal Company game folder
Triggers on player death.
Events:
LC_Death
(Triggers on player death no matter the cause)LC_Death_{Cause}
(Triggers on death by an specific cause). Example:LC_Death_Electrocution
Available causes:
Unknown
(Ghost Girl/Hygrodere/Baboon Hawk)Bludgeoning
(Shovel)Gravity
(Falling)Blast
(Landmine)Strangulation
(Bracken)Suffocation
(Snare Flea or Mask)Mauling
(Eyeless Dog, etc)Gunshots
(Turret/Nutcracker Shotgun)Crushing
(Dropship/Extension Ladder)Drowning
(Lake)Abandoned
(Left behind)Electrocution
(Circuit Bees/Lightning)Kicking
(Nutcracker)Spring
(Coilhead)Cocoon
(Spider)Slime
(Hygrodere)Possession
(Masked)Decapitation
(Little Girl)
Triggers when holding Walkie Talkie and when speaking into it
Events:
LC_WalkieTalkie_Hold_On
LC_WalkieTalkie_Hold_Off
LC_WalkieTalkie_Power_On
LC_WalkieTalkie_Power_Off
LC_WalkieTalkie_Speak_On
LC_WalkieTalkie_Speak_Off
Triggers when the local player receives damage
Events:
LC_PlayerDamage
LC_PlayerDamage_Shovel
- Advanced deaths referenced from Coroner Mod