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Pathfinding Visualizer | Python Arcade Library

This is a Dijkstra pathfinding visualizer that I'm using to both learn the Arcade library of Python and more about pathfinding algorithms. Arcade is typically used to make arcade-style and 2D platformer games but it has a ton of other applications.

Current operation:

Dijkstra's algorithm is fully implemented. A* algorithm under construction. Currently is just an addition of Euclidean distance and a total distance heuristic

A* example:

0531

Dijkstra Example:#

0528 (1)

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Pathfinding Visualizer | Python Arcade Library

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