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Re-apply patches to fix issues wesnoth#2844 and wesnoth#2846 in SotA
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This restores the changes from the following commits:

 * "SotA S2: fixed inconsistency between unit name and dialog (fixes wesnoth#2844)" - commit ab9f29a
 * "SotA S8: fixed inconsistent Ghost name (fixes wesnoth#2846)" - commit fc6c3ac

(cherry picked from commit 97cc0f8)
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irydacea committed Oct 18, 2018
1 parent 8d0251d commit a611e82
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Showing 2 changed files with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ of Healing"
image=items/gravestone1.png
[/item]

{PLACE_GUARD 10 11 (Spearman) RESILIENT QUICK "Gwillyn" (_"Gwillyn")}
{PLACE_GUARD 10 11 (Spearman) RESILIENT QUICK "Gwyllin" (_"Gwyllin")}
{PLACE_GUARD 10 10 (Spearman) QUICK RESILIENT "Veomyr" (_"Veomyr")}
{PLACE_GUARD 8 10 (Spearman) STRONG RESILIENT "Syrillin" (_"Syrillin")}
{PLACE_GUARD 7 10 (Bowman) STRONG INTELLIGENT "Glant" (_"Glant")}
Expand All @@ -293,7 +293,7 @@ of Healing"
#endif

# We don't want the guard on the village to move from there:
{FREEZE_UNIT Gwillyn}
{FREEZE_UNIT Gwyllin}

[store_locations]
terrain=*^Gryv
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Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ After several days of travel, he approached the frontier town of Carcyn."
[unit]
type=Shadow
side=1
name= _ "Vash Gorn"
name= _ "Vash-Gorn"
[/unit]
[unit]
type=Ghost
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