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Fix for #276
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Private method jQuery.setAuto in fx module is deprecated
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brandonaaron committed Nov 14, 2006
1 parent 9261e7e commit 044d47a
Showing 1 changed file with 32 additions and 65 deletions.
97 changes: 32 additions & 65 deletions src/fx/fx.js
Expand Up @@ -363,34 +363,6 @@ jQuery.fn.extend({
});

jQuery.extend({

setAuto: function(e,p) {
if ( e.notAuto ) return;

if ( p == "height" && e.scrollHeight != parseInt(jQuery.curCSS(e,p)) ) return;
if ( p == "width" && e.scrollWidth != parseInt(jQuery.curCSS(e,p)) ) return;

// Remember the original height
var a = e.style[p];

// Figure out the size of the height right now
var o = jQuery.curCSS(e,p,1);

if ( p == "height" && e.scrollHeight != o ||
p == "width" && e.scrollWidth != o ) return;

// Set the height to auto
e.style[p] = e.currentStyle ? "" : "auto";

// See what the size of "auto" is
var n = jQuery.curCSS(e,p,1);

// Revert back to the original size
if ( o != n && n != "auto" ) {
e.style[p] = a;
e.notAuto = true;
}
},

speed: function(s,o) {
o = o || {};
Expand Down Expand Up @@ -435,72 +407,74 @@ jQuery.extend({
*/

fx: function( elem, options, prop ){

var z = this;

// The users options
z.o = {
duration: options.duration || 400,
complete: options.complete,
step: options.step
};

// The element
z.el = elem;

// The styles
var y = z.el.style;

// Simple function for setting a style value
z.a = function(){
if ( options.step )
options.step.apply( elem, [ z.now ] );

if ( prop == "opacity" )
jQuery.attr(y, "opacity", z.now); // Let attr handle opacity
else if ( parseInt(z.now) ) // My hate for IE will never die
y[prop] = parseInt(z.now) + "px";

y.display = "block";
};

// Figure out the maximum number to run to
z.max = function(){
return parseFloat( jQuery.css(z.el,prop) );
};

// Get the current size
z.cur = function(){
var r = parseFloat( jQuery.curCSS(z.el, prop) );
return r && r > -10000 ? r : z.max();
};

// Start an animation from one number to another
z.custom = function(from,to){
z.startTime = (new Date()).getTime();
z.now = from;
z.a();

z.timer = setInterval(function(){
z.step(from, to);
}, 13);
};

// Simple 'show' function
z.show = function(){
if ( !z.el.orig ) z.el.orig = {};

// Remember where we started, so that we can go back to it later
z.el.orig[prop] = this.cur();


z.o.show = true;

// Begin the animation
z.custom(0, z.el.orig[prop]);

// Stupid IE, look what you made me do
if ( prop != "opacity" )
y[prop] = "1px";
};

// Simple 'hide' function
z.hide = function(){
if ( !z.el.orig ) z.el.orig = {};
Expand All @@ -513,18 +487,14 @@ jQuery.extend({
// Begin the animation
z.custom(z.el.orig[prop], 0);
};

// Remember the overflow of the element
if ( !z.el.oldOverflow )
z.el.oldOverflow = jQuery.css( z.el, "overflow" );


// Make sure that nothing sneaks out
y.overflow = "hidden";

// Each step of an animation
z.step = function(firstNum, lastNum){
var t = (new Date()).getTime();

if (t > z.o.duration + z.startTime) {
// Stop the timer
clearInterval(z.timer);
Expand All @@ -534,33 +504,30 @@ jQuery.extend({
z.a();

z.el.curAnim[ prop ] = true;

var done = true;
for ( var i in z.el.curAnim )
if ( z.el.curAnim[i] !== true )
done = false;

if ( done ) {
// Reset the overflow
y.overflow = z.el.oldOverflow;
y.overflow = '';

// Hide the element if the "hide" operation was done
if ( z.o.hide )
y.display = 'none';

// Reset the property, if the item has been hidden
if ( z.o.hide ) {
for ( var p in z.el.curAnim ) {
// Otherwise reset the display property
else if ( z.o.show )
y.display = '';

// Reset the properties, if the item has been hidden or shown
if ( z.o.hide || z.o.show )
for ( var p in z.el.curAnim )
if (p == "opacity")
jQuery.attr(y, p, z.el.orig[p]);
else
y[ p ] = z.el.orig[p] + "px";

// set its height and/or width to auto
if ( p == 'height' || p == 'width' )
jQuery.setAuto( z.el, p );
}
}
y[p] = '';
}

// If a callback was provided, execute it
Expand All @@ -571,7 +538,7 @@ jQuery.extend({
// Figure out where in the animation we are and set the number
var p = (t - this.startTime) / z.o.duration;
z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;

// Perform the next step of the animation
z.a();
}
Expand Down

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