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MasterMind 1.1b | ||
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BUGS | ||
---- | ||
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1) There is a bug when using a display terminal of less than 25 lines, the | ||
messages displayed in the bottom line may get overlapped with other screen | ||
output, specially in the 'playing the game' screen. |
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MasterMind 1.1b | ||
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HISTORY | ||
------- | ||
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version 1.0 was first done at my school days at ESCOM (Escuela Superior de | ||
Computo, from the IPN - Instituto Politecnico Nacional at Mexico city) in | ||
1998, as my first school project in C for the first semester of Programming | ||
Languages in that school. It is perhaps the first game I've ever wrote (note, | ||
though, that it is not my first program, I've been programming in C since my | ||
nbachelor days, sometime around 1996, and have done primitive programming in | ||
prehistoric languages like BASIC some years before too). Why I chose Master | ||
Mind as my first programming project in C has its history too: when I was an | ||
almost 12 years old kid, I've got operated from my appendix, and someone | ||
(can't remember who, perhaps some aunt), gave me as a gift a version of that | ||
fine mental board game. Since then it's been one of my favorites (despite the | ||
fact that I play it seldom, just as seldom as I used to maintain this program | ||
unitl now :-P) | ||
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version 1.0.1 improved the help and about online sections | ||
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version 1.0.2 came from my efforts in 2006 to upgrade the program so the Three | ||
Wise Men (the 'Tres Reyes Magos', a mexican tradition (and surely from some | ||
other places with hispanic/catholic traditions) for kids celebrated every 6th | ||
january) could give my then girlfriend (and now wife) a nice gift ;-) Since | ||
she is a psychologist, she had told me about an evaluation scale for the | ||
Master Mind game, which I included in this version | ||
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version 1.1, the current version, is the port to GNU/Linux of MasterMind | ||
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version 1.1b came from a patch by Felix Herrmann so that colorblind people can | ||
play the game by showing the number of the inputs, besides of the color |
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MasterMind 1.1b | ||
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COMPILING | ||
--------- | ||
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MasterMind just needs the Curses library, so doing a | ||
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cc masterm.c -lncurses -o masterm | ||
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might be just enough. | ||
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There is a makefile included, so running | ||
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make | ||
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is the easiest way. Please mind that the makefile supposes you have GCC | ||
installed on your system | ||
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There is a colorblind target, to compile masterm for colorblind support: | ||
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make colorblind | ||
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RUNNING | ||
------- | ||
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Once compiled, a file named masterm should be generated. Just run that and | ||
ENJOY! |
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all : masterm.c masterm.h cursors.h curstextlib.h | ||
gcc masterm.c -W -Wall -lncurses -o masterm | ||
chmod +x masterm | ||
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colorblind : masterm.c masterm.h cursors.h curstextlib.h | ||
gcc masterm.c -W -Wall -lncurses -o masterm -DCOLORBLIND | ||
chmod +x masterm | ||
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debug : masterm.c masterm.h cursors.h curstextlib.h | ||
gcc masterm.c -W -Wall -lncurses -o masterm -g | ||
chmod +x masterm | ||
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clean : | ||
chmod -x * | ||
rm masterm | ||
rm *~ |
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MasterMind 1.1b | ||
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TODO | ||
---- | ||
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1) I wish to separate CLEANLY the engine of the game from the interface. | ||
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Efforts to bring version 1.1 have made an almost complete restructuration of | ||
the code, by adding .h files (originally everything was in a single .c file!), | ||
each one of them tries to execute specialized tasks: masterm.c and masterm.h | ||
try to be the engine, cursors.h and curstextlib.h try to be the cursors | ||
interface (therefore bringing up the possibility to have another interface | ||
too). | ||
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Maybe a good solution would be to have the engine as a separate process | ||
expecting commands via a socket (or some other kind of IPC), and emitting | ||
results in the same way. That way, the interface could be the program the user | ||
calls, with any interface you choose (cursors, text mode, etc.), and this | ||
interface program then exec()s the engine and communicates with it via the | ||
commands & through the socket. I don't know, have to think about it a little | ||
more for a while... | ||
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2) I haven't tested 1.1 for MS-DOS compatibility, and perhaps I won't, but if | ||
there's someone willing to do that, and help me fix any problems, I will be | ||
glad to receive the extra help. Since 1.1, I tried to abstract the behaviour | ||
of the interface from the engine, so I changed the conio routines embedded in | ||
the code to more general calls, in the effort to make curses the default | ||
cursors library, so the changes might have broken something about the conio | ||
library... | ||
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3) I surely have to translate Master Mind's interface to English. A good | ||
localization to support multiple languages might be the best solution. |
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