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@juanosarg juanosarg released this 07 Sep 09:06
· 57 commits to master since this release

v3.901:

  • Added: Compatibility with Vanilla Psycasts Expanded, adds four new psy paths, all with Alpha Animals themed psycasts, for a total of 35 new psycasts:
    • Herald of the Black Hive: adds 8 abilities, related to the Black Hive. Most of them are summoning abilities
    • Oculist: adds all sorts of new ocular abilities (7 psycasts). If Ideology is found, this path requires the colonist to have the Biological Corruptors meme. The whole psycast path is a LOT more useful if you have both Ideology and Alpha Biomes
    • Ravager: adds 11 melee psycasts, that can only be used if the caster has a melee weapon equipped. This an adaptation of the Melee Psycasts mod by Martin Harris, used with permission
    • Xeno-seer: adds 9 animal based abilities that can be applied to colonists and other animals. For example, you can make a colonist electrified like Tetraslugs, feed on sunlight like needleposts or regenerate like a raptor shrimp, plus a few ranged abilities such as spitting acid or SHOOTING A GIANT LASSSSEEEEERRRRR.
  • Added: Alpha Biomes rock types will be useable to make the ocular floor
  • Tweak: the mech sappers incident will try to scale to colony wealth, from 1 mechs to 10 mechs (+demolisher)
  • Fix: Mammoth Worm lable had uppercase
  • Fix: summoning psycasts all have a range of 20 tiles now (from 999)
  • Fix: Ocular eruption psycast has a 15 goodwill impact as it is a hostile action
  • Fix: Ravager psycasts can't target buildings. Skewer psycasts can't target mechs either as they lack a torso
  • Fix: Black Hive insectoids won't emerge from cocoons with old age scars