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julianshapiro committed Aug 28, 2014
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See [VelocityJS.org/#dependencies](http://VelocityJS.org/#dependencies) for more information. If you're using Velocity with jQuery, just use `jquery.velocity.js`.

###**New**

- **1.0.0**: Coming soon. `jquery.velocity.js` will be renamed to `velocity.js`. jQuery will no longer be required, but Velocity will work as normal if jQuery is present. Two backwards-incompatible changes: 1) You must iterate through begin/complete/promise/progress callback elements since they are always passed wrapped in an array now. 2) The `bounce` and `elastic` easings have been removed.
- **0.1.0**: `stop` now stops animations *immediately* (instead of just clearing the remainder of the animation queue). No other backwards-incompatible changes were made.

###**Learn**

- **Motion design**: http://smashingmagazine.com/2014/06/18/faster-ui-animations-with-velocity-js
- **Performance comparisons**: http://davidwalsh.name/css-js-animation
- **Workflow**: http://css-tricks.com/improving-ui-animation-workflow-velocity-js

###**New**

- **1.0.0**: Coming soon. `jquery.velocity.js` will be renamed to `velocity.js`. jQuery will no longer be required, but Velocity will work as normal if jQuery is present. Two backwards-incompatible changes: 1) You must iterate through begin/complete/promise/progress callback elements since they are always passed wrapped in an array now. 2) The `bounce` and `elastic` easings have been removed.
- **0.1.0**: `stop` now stops animations *immediately* (instead of just clearing the remainder of the animation queue). No other backwards-incompatible changes were made.

###**Comparisons**

- **Famo.us** is a full-fledged *mobile app framework* built around a physics engine.
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