FFNx-v1.13.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1130
Changes:
- 7613573 1.13.0
- 26c6060 Changed aspect ratio variable to allow multiple modes
- 46ec8cc FF7Achievement: Fix crash during load save file for spanish version
- 0426e79 vcpkg: Bump baseline
- ad59173 .vcpkg/ports: Bump bgfx stack
- 8e19e4f FF7: Fix worldmap fx effects [ #465 ]
- b3de992 Gardening: Provide better naming
- 1743196 Common: Refine the blend_mode logic
- 4dcedc2 Update Changelog.md
- 4aefeea 60FPS: Fix blinking frames and wait frames for models that has auto-blink on
See More
- 306fdd8 60FPS: Implement smooth movement for cursor and arrows in FIELD mode
- 6349834 FF7: Refactor function names, data structure, and variable names
- e973cb4 FF7 Externals: Fix worldmap externals already defined before
- 13a9dce FF7Achievement: Add check of other battle formation ID for emerald and ruby
- 9e465f4 FF7Achievement: Fix small bug of Cait Sith last limit break achievement
- 6a8d5d5 FF7: Fix WM ASK opcode logic
- 5f60324 Update Changelog.md
- 14fca44 FF7: Add WM Voice acting support
- 1e1cd56 60FPS: Fix model position glitch for some summons
- 1955520 Reworked gamepad shortcuts to prevent conflicts with game inputs
- f1056ca Common: Add mimalloc dependency
- 042b071 Shutdown the Steam API after the metadata patch [ #459 ]
- 154b16e vcpkg: Bump bgfx stack
- b61c351 Update Changelog.md
- c268366 Renderer: Expose the scaling factor
- 055822e SFX: setSFXVolume must respect the master volume when updating current voice volume [ #453 ]
- 1add2d1 Renderer: Fix OpenGL blit when lighting is enabled [ #448 ]
- c88cddc 60FPS: Set ideal precision to 1/10 for background positions
- ace6434 Gardening: Improve readability of the description block
- d4598c6 60FPS: Fix MSAA tiles tearing by using centroid UV texture coords
- bde5ed6 CMake: Uniform shader compilation
- 2a4da1f Gardening: Fix indentation
- 35ba0f6 Common: Uniform animated textures behavior [ #454 ]
- eb48472 vcpkg: Bump imgui port version
- 0b152fa vcppkg: Bump baseline
- 4a2b424 60FPS: Add smooth background movement in scripted scenarios
- 25a6fd3 Hext: Remove partial modifications to FIELD vertical center hext
- a83801c 60FPS: Fix background tiles tearing glitch by limiting decimal values
- cfbed02 60FPS: Implement smooth FIELD background movement
- fd4f172 CMakeLists: Correctly report the __cplusplus macro value
- 05e1e9c .vcpkg/ports: Bump bgfx stack
- 57051b1 Renderer: Destroy the backupDepthTexture while shutting down
- c62ddb5 Audio: Fix SFX double volume calculation on top of master
- eed83df FF7: Fix crash when loading a save game on Steam Spanish lang
- 64d0d4d Update Changelog.md
- 35b3e5f Voice: Add an option to enable/disable auto text
- 0014a03 common: Fix crash happening while closing the Game with Alt+F4
- 1a18b51 Add native Borderless support
- ae2c89e vcpkg: Bump ffmpeg version
- 5c8caec vcppkg: Bump baseline
This list of changes was auto generated.