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Added support of Screen Space Reflection Post-Process #1

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merged 4 commits into from
Jan 12, 2020

Commits on Jan 12, 2020

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  3. Nightly

    deltakosh committed Jan 12, 2020
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  4. Added support of Screen Space Reflection Post-Process.

    Also set renderTransparentMeshes on GeometryBufferRenderer to true by default.
    julien-moreau committed Jan 12, 2020
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