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πŸ— A maze generating and solving widget. Utilizes Dijkstra's Algorithm and A* Search Algorithm to determine the shortest traversal through a maze; utilizes Kruskal's Algorithm to generate the maze.

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Pathfinder

The whale got lost πŸ™

About

Pathfinder utilizes Dijkstra's Algorithm and A* to find the shortest path from one point to another in:

  • Coordinate planes
  • Grids
  • Mazes

Pathfinder also Kruskal's Algorithm to generate the random maze to be solved.

Inspired by

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  • Maplestory Pathfinder

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  • Apex Legends Pathfinder

About

πŸ— A maze generating and solving widget. Utilizes Dijkstra's Algorithm and A* Search Algorithm to determine the shortest traversal through a maze; utilizes Kruskal's Algorithm to generate the maze.

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