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Fix for the xcode3/xcode4 build directory bug for command line builds…
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…. Thanks to Christian Niles (github.com/nerdyc).
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Adam Milligan committed Apr 20, 2011
2 parents 4549523 + e73a13f commit acf772a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Cedar.xcodeproj/project.pbxproj
Expand Up @@ -703,7 +703,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "xcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphonesimulator -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build\nxcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphoneos -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build";
shellScript = "xcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphonesimulator -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build SYMROOT=${SYMROOT}\nxcodebuild -project ${PROJECT_NAME}.xcodeproj -sdk iphoneos -target ${PROJECT_NAME}-StaticLib -configuration ${CONFIGURATION} clean build SYMROOT=${SYMROOT}";
};
AEEE225A11DC2C0200029872 /* Build universal static lib */ = {
isa = PBXShellScriptBuildPhase;
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