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Exporting SVG from Blender
After you have your scene setup and animated, you’ll need to export it for use with the command-line tool. There are a couple of settings you’ll have to consider to export a scene.
Render Tab | Render Layers Tab |
---|---|
Dimensions | Freestyle Line Style SVG Export |
Set your Start Frame and End Frame | |
Export Strokes CHECKED | |
Freestyle CHECKED | |
Export Fills CHECKED | |
Freestyle SVG Export CHECKED | |
Animation SELECTED | |
Freestyle SVG Export > Fill Contours CHECKED | |
ALL OF THE ABOVE PLUS:
Dimensions
Resolution Resolution refers to the output size of the drawing. The 3D view camera will update itself to the resolution. The default is 50% of 1080p but you can make the bounds much smaller if you are designing an icon.
Output
The default is to place files in the tmp directory and using their frame or frame range as the title. You can add a prefix here if you want to differentiate the generated files.
Freestyle
Line Thickness
You can select a smaller absolute value.
Freestyle SVG Export
You can export a single frame versus a whole animation if the frame button is clicked. Note that if you click the Render Animation button (or select it from the Render menu) and have “Frame” clicked, it will not export a single frame, it will export all the frames as individual files.