Implemented new instruction encoding scheme that is simpler and more … #59
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name: C/C++ CI | |
on: | |
push: | |
branches: [ "master", "develop" ] | |
pull_request: | |
branches: [ "master", "develop" ] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [ubuntu-24.04, ubuntu-22.04, ubuntu-20.04, windows-2022, macos-latest] | |
steps: | |
- uses: actions/checkout@v4 | |
- name: make | |
if: runner.os == 'Linux' | |
run: make CI_BUILD=1 | |
- name: make check | |
if: runner.os == 'Linux' | |
run: make check CI_BUILD=1 | |
- name: CMake Build (Windows) | |
if: runner.os == 'Windows' | |
run: | | |
cmake -S . -B build -G "Visual Studio 17 2022" -DBUILD_TESTS=ON -DBUILD_SAMPLES=ON -DCI_BUILD=ON | |
cmake --build build --config Release --target ALL_BUILD | |
- name: Run CTest (Windows) | |
if: runner.os == 'Windows' | |
run: cd build && ctest -C Release -T test --output-on-failure | |
- name: Install Ninja (macOS) | |
if: runner.os == 'macOS' | |
run: brew install ninja | |
- name: CMake Build (macOS) | |
if: runner.os == 'macOS' | |
run: | | |
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_SAMPLES=ON -DCI_BUILD=ON | |
cmake --build build | |
- name: Run CTest (macOS) | |
if: runner.os == 'macOS' | |
run: cd build && ctest --output-on-failure |