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Bouncer(?) animation bug #141

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Draco18s opened this issue Jun 14, 2022 · 3 comments
Closed

Bouncer(?) animation bug #141

Draco18s opened this issue Jun 14, 2022 · 3 comments
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@Draco18s
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https://youtu.be/pGUD52cYSeE?t=14

Not even sure how to describe the behavior, other than the bouncer appears to trigger, but doesn't actually give the ball a kick.

I think that this is a situation where the physics is correct, but the bouncer shouldn't animate (ball is rolling along the rubber band but doesn't come in with enough force to trigger the leaf switches).

Cleanest comparable example I could find from the original
https://youtu.be/uMZwb05pPnI?t=71

k4zmu2a added a commit that referenced this issue Jun 15, 2022
@k4zmu2a k4zmu2a added the bug Something isn't working label Jun 15, 2022
@k4zmu2a
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k4zmu2a commented Jun 15, 2022

This was a very fresh bug introduced by careless refactoring last month.
Caused by confusion between “soft” and “hard” collision.
Fixed in V2, not present in V1.

@Draco18s
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Makes sense.Certainly doesn't affect play, just looks weird.

@k4zmu2a
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k4zmu2a commented Oct 16, 2023

Released in V2.1.0

@k4zmu2a k4zmu2a closed this as completed Oct 16, 2023
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