Google Admob Module (IOS) for Godot Engine 2.1-stable
1- GoogleMobileAds.framework copy to <godot-2.1-stable-home>/modules/gomob/ios/lib/
2- Resolve 2.1-stable source code like this issue => godotengine/godot#6849
3- Compile for IOS
4- How to use on godot:
if(Globals.has_singleton("Gomob")):
print("Gomob")
var gomob = Globals.get_singleton("Gomob")
gomob.init("your admob Id")
gomob.set_test(false)
gomob.show()