This is a tiles slider/roller/spinner puzzle game. This version runs on desktop (Windows, Linux, and Mac). The back-end game implementation is cross platform C++ using google/filament PBR framework. The front-end UI is SDL (on desktop). The C++ backend can be configured to use OpenGL, Vulkan, Metal (via MoltenVK) across multiple platforms. The C++ backend is also compiled to WebAssembly (using Emscripten) to run in a browser.
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Desktop (Windows, Linux, Mac) tiles puzzle game. Using google/filament PBR framework.
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kamkash/tilepuzzles
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Desktop (Windows, Linux, Mac) tiles puzzle game. Using google/filament PBR framework.
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