This is a very basic tool to practice the timing needed for hitting consistent blj's in sm64. The timing required to hit a blj every time is to jump on frames 1 4 6 or 1 4 8.
This project is based on a video I watched Link to video, I am using the same audio files used in the video as well.
The program will start when a key is pressed, every "run" of the program will display all frames that have had a key pressed on, you want to get a combination of 1 4 6 or 1 4 8 in order to successfully do a blj.
Each run lasts for 1 second and there are 30 frames but we stop the count after frame 13 because at that point you're through the door.
Add Xbox controller supportAdd mute buttonAdd toggle between 146 and 148 audio files- Add toggle button between 146 and 148 audio files instead of key toggle
Host on github or somewhere idkLink